1 /*******************************************************************************
\r
2 * Copyright (c) 2007, 2010 Association for Decentralized Information Management
\r
3 * in Industry THTH ry.
\r
4 * All rights reserved. This program and the accompanying materials
\r
5 * are made available under the terms of the Eclipse Public License v1.0
\r
6 * which accompanies this distribution, and is available at
\r
7 * http://www.eclipse.org/legal/epl-v10.html
\r
10 * VTT Technical Research Centre of Finland - initial API and implementation
\r
11 *******************************************************************************/
\r
12 /*******************************************************************************
\r
13 * All rights reserved. This program and the accompanying materials
\r
14 * are made available under the terms of the Eclipse Public License v1.0
\r
15 * which accompanies this distribution, and is available at
\r
16 * http://www.eclipse.org/legal/epl-v10.html
\r
19 * VTT Technical Research Centre of Finland - initial API and implementation
\r
20 *******************************************************************************/
\r
21 package org.simantics.g2d.elementclass.valve;
\r
23 import java.awt.BasicStroke;
\r
24 import java.awt.Color;
\r
25 import java.awt.Stroke;
\r
26 import java.awt.geom.AffineTransform;
\r
27 import java.awt.geom.Path2D;
\r
28 import java.awt.geom.Rectangle2D;
\r
30 import org.simantics.g2d.diagram.IDiagram;
\r
31 import org.simantics.g2d.element.ElementClass;
\r
32 import org.simantics.g2d.element.ElementUtils;
\r
33 import org.simantics.g2d.element.IElement;
\r
34 import org.simantics.g2d.element.SceneGraphNodeKey;
\r
35 import org.simantics.g2d.element.handler.LifeCycle;
\r
36 import org.simantics.g2d.element.handler.SceneGraph;
\r
37 import org.simantics.g2d.element.handler.Stateful;
\r
38 import org.simantics.g2d.element.handler.Clickable.PressStatus;
\r
39 import org.simantics.g2d.element.handler.impl.DefaultTransform;
\r
40 import org.simantics.g2d.element.handler.impl.ElementShapeImpl;
\r
41 import org.simantics.g2d.element.handler.impl.FillColorImpl;
\r
42 import org.simantics.g2d.element.handler.impl.FixedSize;
\r
43 import org.simantics.g2d.elementclass.slider.SliderColorProfile;
\r
44 import org.simantics.g2d.elementclass.slider.SliderHandle;
\r
45 import org.simantics.g2d.utils.PathUtils;
\r
46 import org.simantics.scenegraph.Node;
\r
47 import org.simantics.scenegraph.g2d.G2DParentNode;
\r
48 import org.simantics.scenegraph.g2d.nodes.ShapeNode;
\r
49 import org.simantics.utils.datastructures.hints.IHintContext.Key;
\r
52 * @author Toni Kalajainen
\r
54 public class ValveClass {
\r
56 static final double M = 3;
\r
57 public static final Stroke STROKE = new BasicStroke(1.5f);
\r
58 public static final Stroke STROKE2 = new BasicStroke(1.f);
\r
59 public static final Path2D SHAPE = PathUtils.closedPath(-30*M,20*M, -30*M,-20*M, 0,-7*M, 30*M,-20*M, 30*M,20*M, 0,7*M);
\r
60 public static final Path2D WHITE_LINE = PathUtils.path(-30*M,20*M, -30*M,-20*M, 0,-7*M, 30*M,-20*M);
\r
61 public static final Path2D BLACK_LINE = PathUtils.path(30*M,-20*M, 30*M,20*M, 0,7*M, -30*M,20*M);
\r
62 public final static Rectangle2D TRACK_RECT = new Rectangle2D.Double(-27*M, -5*M, 54*M, 10*M);
\r
63 public static final Path2D TRACK_WHITE = PathUtils.path(-27*M,5*M, -27*M,-5*M, 27*M,-5*M);
\r
64 public static final Path2D TRACK_BLACK = PathUtils.path(27*M,-5*M, 27*M,5*M, -27*M,5*M);
\r
66 public static ElementClass INSTANCE =
\r
67 ElementClass.compile(
\r
70 FillColorImpl.handlerOf(new Color(150, 150, 180)),
\r
71 //Clickable.INSTANCE,
\r
72 Stateful.ENABLED_BY_DEFAULT,
\r
73 DefaultTransform.INSTANCE,
\r
74 ElementShapeImpl.shapeOf(SHAPE),
\r
75 FixedSize.of(SHAPE.getBounds2D())
\r
78 public static class ValveHandle extends SliderHandle implements LifeCycle {
\r
79 private static final long serialVersionUID = 5605597689550675532L;
\r
81 protected Rectangle2D getBounds(IElement e) {
\r
86 protected double getHandleWidth(IElement e) {
\r
87 return super.getHandleWidth(e);
\r
91 public void onElementActivated(IDiagram d, IElement e) {
\r
94 public void onElementCreated(IElement e) {
\r
95 e.setHint(SliderHandle.KEY_SLIDER_COLOR_PROFILE, SliderColorProfile.DEFAULT);
\r
96 e.setHint(SliderHandle.KEY_SLIDER_POSITION, 50.0);
\r
97 e.setHint(SliderHandle.KEY_SLIDER_MIN_VALUE, 0.0);
\r
98 e.setHint(SliderHandle.KEY_SLIDER_MAX_VALUE, 100.0);
\r
101 public void onElementDeactivated(IDiagram d, IElement e) {
\r
104 public void onElementDestroyed(IElement e) {
\r
110 private static class ValvePainter implements SceneGraph {
\r
114 private static final long serialVersionUID = -434582053817033874L;
\r
115 public static final Key SG_NODE = new SceneGraphNodeKey(Node.class, "SUB_SG_NODE");
\r
118 public void cleanup(IElement e) {
\r
119 Node node = e.removeHint(SG_NODE);
\r
125 public void init(IElement e, G2DParentNode parent) {
\r
126 G2DParentNode node = (G2DParentNode) e.getHint(SG_NODE);
\r
127 if (node == null) {
\r
128 node = parent.addNode(G2DParentNode.class);
\r
129 e.setHint(SG_NODE, node);
\r
131 Color fc = ElementUtils.getFillColor(e);
\r
132 PressStatus press = null;//ElementUtils.getPressStatus(e, ctx); // FIXME: scenegraph does not support context
\r
133 AffineTransform at = ElementUtils.getTransform(e);
\r
134 if(at != null) node.setTransform(at);
\r
136 ShapeNode shape1 = node.getOrCreateNode("shape1", ShapeNode.class);
\r
137 shape1.setStroke(STROKE);
\r
138 shape1.setColor(fc);
\r
139 shape1.setFill(true);
\r
140 shape1.setShape(SHAPE);
\r
142 ShapeNode shape_press1 = node.getOrCreateNode("shape_press1", ShapeNode.class);
\r
143 ShapeNode shape_press2 = node.getOrCreateNode("shape_press2", ShapeNode.class);
\r
145 if (press==null || press==PressStatus.NORMAL || press == PressStatus.HOVER) {
\r
146 shape_press1.setColor(Color.WHITE);
\r
147 shape_press1.setShape(WHITE_LINE);
\r
148 shape_press2.setColor(Color.BLACK);
\r
149 shape_press2.setShape(BLACK_LINE);
\r
150 } else if (press==PressStatus.PRESSED) {
\r
151 shape_press1.setColor(Color.BLACK);
\r
152 shape_press1.setShape(WHITE_LINE);
\r
153 shape_press2.setColor(Color.WHITE);
\r
154 shape_press2.setShape(BLACK_LINE);
\r
155 } else if (press==PressStatus.HELD) {
\r
156 shape_press1.setColor(new Color(50, 50, 50));
\r
157 shape_press1.setShape(WHITE_LINE);
\r
158 shape_press2.setColor(new Color(240, 240, 240));
\r
159 shape_press2.setShape(BLACK_LINE);
\r
162 ShapeNode shape2 = node.getOrCreateNode("shape2", ShapeNode.class);
\r
163 shape2.setStroke(STROKE2);
\r
164 shape2.setColor(Color.BLACK);
\r
165 shape2.setShape(TRACK_BLACK);
\r
167 ShapeNode shape3 = node.getOrCreateNode("shape3", ShapeNode.class);
\r
168 shape3.setStroke(STROKE2);
\r
169 shape3.setColor(Color.WHITE);
\r
170 shape3.setShape(TRACK_WHITE);
\r