1 import "G3D/Math/Vector3d"
2 import "G3D/Math/Quat4d"
4 importJava "org.simantics.g3d.scenegraph.G3DparentNode" where
7 getOrientation :: G3DParentNode -> Quat4d
8 getPosition :: G3DParentNode -> Vector3d
10 setOrientation :: G3DParentNode -> Quat4d -> ()
11 setPosition :: G3DParentNode -> Vector3d -> ()
13 getWorldOrientation :: G3DParentNode -> Quat4d
14 getWorldPosition :: G3DParentNode -> Vector3d
16 setWorldOrientation :: G3DParentNode -> Quat4d -> ()
17 setWorldPosition :: G3DParentNode -> Vector3d -> ()