1 /*******************************************************************************
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2 * Copyright (c) 2012, 2013 Association for Decentralized Information Management in
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4 * All rights reserved. This program and the accompanying materials
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5 * are made available under the terms of the Eclipse Public License v1.0
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6 * which accompanies this distribution, and is available at
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7 * http://www.eclipse.org/legal/epl-v10.html
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10 * VTT Technical Research Centre of Finland - initial API and implementation
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11 *******************************************************************************/
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12 package org.simantics.g3d.scenegraph;
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14 import javax.vecmath.Quat4d;
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15 import javax.vecmath.Vector3d;
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17 import org.simantics.g3d.ontology.G3D;
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18 import org.simantics.g3d.property.annotations.GetPropertyValue;
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19 import org.simantics.g3d.property.annotations.PropertyContributor;
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20 import org.simantics.g3d.property.annotations.SetPropertyValue;
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21 import org.simantics.g3d.scenegraph.base.Node;
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22 import org.simantics.g3d.tools.NodeTools;
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23 import org.simantics.objmap.graph.annotations.RelatedGetValue;
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24 import org.simantics.objmap.graph.annotations.RelatedSetValue;
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27 @PropertyContributor
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28 public class G3DNode extends Node implements IG3DNode {
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30 private Vector3d position = new Vector3d();
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31 private Quat4d orientation = new Quat4d(0,0,0,1);
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34 @GetPropertyValue(value = G3D.URIs.hasOrientation, tabId = "Transform", name = "Orientation")
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35 public Quat4d getOrientation() {
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39 @RelatedGetValue(G3D.URIs.hasOrientation)
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40 public double[] getOrientationArr() {
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41 double arr[] = new double[4];
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42 orientation.get(arr);
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48 @GetPropertyValue(value = G3D.URIs.hasPosition, tabId = "Transform", name = "Position")
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49 public Vector3d getPosition() {
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53 @RelatedGetValue(G3D.URIs.hasPosition)
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54 public double[] getPositionArr() {
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55 double arr[] = new double[3];
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61 @SetPropertyValue(G3D.URIs.hasOrientation)
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62 public void setOrientation(Quat4d orientation) {
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63 assert(orientation != null);
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64 this.orientation = orientation;
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66 firePropertyChanged(G3D.URIs.hasOrientation);
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69 @RelatedSetValue(G3D.URIs.hasOrientation)
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70 public void setOrientation(double[] arr) {
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73 setOrientation(new Quat4d(arr));
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77 @SetPropertyValue(G3D.URIs.hasPosition)
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78 public void setPosition(Vector3d position) {
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79 assert(position != null);
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80 this.position = position;
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82 firePropertyChanged(G3D.URIs.hasPosition);
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85 @RelatedSetValue(G3D.URIs.hasPosition)
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86 public void setPosition(double[] arr) {
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89 setPosition(new Vector3d(arr));
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93 @GetPropertyValue(value = G3D.URIs.hasWorldPosition, tabId = "Transform", name = "World Position")
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94 public Vector3d getWorldPosition() {
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95 IG3DNode parent = (IG3DNode)getParent();
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98 return NodeTools.getWorldPosition(parent, new Vector3d(position));
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102 public Vector3d getWorldPosition(Vector3d localPosition) {
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103 return NodeTools.getWorldPosition(this,localPosition);
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108 @GetPropertyValue(value = G3D.URIs.hasWorldOrientation, tabId = "Transform", name = "World Orientation")
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109 public Quat4d getWorldOrientation() {
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110 return getWorldOrientation(new Quat4d(orientation));
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113 public Quat4d getWorldOrientation(Quat4d localOrientation) {
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114 IG3DNode parent = (IG3DNode)getParent();
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115 if (parent == null)
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116 return localOrientation;
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117 return NodeTools.getWorldOrientation(parent, localOrientation);
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121 public Vector3d getLocalPosition(Vector3d worldPosition) {
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122 IG3DNode parent = (IG3DNode)getParent();
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123 if (parent == null)
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124 return worldPosition;
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125 return NodeTools.getLocalPosition(parent,new Vector3d(worldPosition));
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129 public Quat4d getLocalOrientation(Quat4d worldOrientation) {
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130 IG3DNode parent = (IG3DNode)getParent();
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131 if (parent == null)
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132 return worldOrientation;
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133 return NodeTools.getLocalOrientation(parent, new Quat4d(worldOrientation));
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137 @SetPropertyValue(G3D.URIs.hasWorldPosition)
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138 public void setWorldPosition(Vector3d position) {
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139 Vector3d localPos = getLocalPosition(position);
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140 setPosition(localPos);
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144 @SetPropertyValue(G3D.URIs.hasWorldOrientation)
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145 public void setWorldOrientation(Quat4d orientation) {
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146 Quat4d localOr = getLocalOrientation(orientation);
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147 setOrientation(localOr);
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151 public <C> C getAdapter(Class<C> adapter) {
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152 if (adapter.isInstance(this))
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153 return adapter.cast(this);
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