]> gerrit.simantics Code Review - simantics/3d.git/blob - org.simantics.g3d.csg/src/org/simantics/g3d/csg/actions/SplitBooleanOpAction2.java
3D framework (Simca 2012)
[simantics/3d.git] / org.simantics.g3d.csg / src / org / simantics / g3d / csg / actions / SplitBooleanOpAction2.java
1 package org.simantics.g3d.csg.actions;\r
2 \r
3 import java.util.ArrayList;\r
4 import java.util.Collection;\r
5 import java.util.HashMap;\r
6 import java.util.Map;\r
7 \r
8 import javax.vecmath.Quat4d;\r
9 import javax.vecmath.Vector3d;\r
10 \r
11 import org.eclipse.jface.action.Action;\r
12 import org.simantics.g3d.csg.scenegraph2.CSGparentNode;\r
13 import org.simantics.g3d.csg.scenegraph2.CSGrootNode;\r
14 import org.simantics.g3d.csg.scenegraph2.ICSGnode;\r
15 \r
16 public class SplitBooleanOpAction2 extends Action {\r
17         private CSGrootNode root;\r
18         private CSGparentNode booleanOp;\r
19         \r
20         public SplitBooleanOpAction2(CSGrootNode root, CSGparentNode booleanOp)  {\r
21                 super();\r
22                 setText("Split");\r
23                 this.booleanOp = booleanOp;\r
24                 this.root = root;\r
25         }\r
26         \r
27         @Override\r
28         public void run() {\r
29                 Collection<ICSGnode> nodes = new ArrayList<ICSGnode>();\r
30                 nodes.addAll(booleanOp.getPrimaryChild());\r
31                 nodes.addAll(booleanOp.getSecondaryChild());\r
32                 Map<ICSGnode,Vector3d> positions = new HashMap<ICSGnode, Vector3d>();\r
33                 Map<ICSGnode,Quat4d> orientations = new HashMap<ICSGnode, Quat4d>();\r
34                 for (ICSGnode node : nodes) {\r
35                         positions.put(node, node.getWorldPosition());\r
36                         orientations.put(node, node.getWorldOrientation());\r
37                         node.deattach();\r
38                 }\r
39                 for (ICSGnode node : nodes) {\r
40                         root.addChild(node);\r
41                         node.setWorldPosition(positions.get(node));\r
42                         node.setWorldOrientation(orientations.get(node));\r
43                 }\r
44                 root.remChild(booleanOp);\r
45                 root.getNodeMap().commit();\r
46 \r
47         }\r
48 \r
49 }\r