1 package org.simantics.g3d.vtk.gizmo;
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3 import java.util.Collection;
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5 import javax.vecmath.AxisAngle4d;
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6 import javax.vecmath.Tuple3d;
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7 import javax.vecmath.Vector3d;
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9 import org.simantics.g3d.gizmo.Gizmo;
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10 import org.simantics.g3d.math.MathTools;
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13 import vtk.vtkProp3D;
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14 import vtk.vtkRenderer;
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16 public abstract class vtkGizmo implements Gizmo<vtkProp> {
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18 private vtkRenderer ren1;
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19 private Collection<vtkProp> gizmo;
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21 private Tuple3d position;
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22 private AxisAngle4d orientation;
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23 private Tuple3d scale;
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26 public void attach(Object renderingPart) {
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28 throw new RuntimeException("Gizmo is attached");
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29 ren1 = (vtkRenderer)renderingPart;
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34 public void deattach() {
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36 throw new RuntimeException("Gizmo is not attached");
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41 public boolean isAttached() {
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42 return (ren1 != null);
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45 protected void attachActors() {
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47 for (vtkProp p : gizmo) {
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50 if (position != null)
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51 setPosition(position);
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52 if (orientation != null)
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53 setRotation(orientation);
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58 protected void deattachActors() {
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59 for (vtkProp p : gizmo) {
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60 ren1.RemoveActor(p);
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65 public boolean isPartOf(vtkProp pickedObject) {
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66 for (vtkProp prop : gizmo) {
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67 if (prop.equals(pickedObject))
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73 public void setPosition(Tuple3d position) {
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74 this.position = position;
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75 for (vtkProp p : gizmo) {
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76 ((vtkProp3D)p).SetPosition(position.x, position.y, position.z);
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80 public void setRotation(AxisAngle4d q) {
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81 this.orientation = q;
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82 for (vtkProp p : gizmo) {
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83 ((vtkProp3D)p).SetOrientation(0,0,0);
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84 ((vtkProp3D)p).RotateWXYZ(MathTools.radToDeg(q.angle), q.x, q.y, q.z);
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89 public void setScale(Tuple3d s) {
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91 for (vtkProp p : gizmo) {
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92 ((vtkProp3D)p).SetScale(s.x, s.y, s.z);
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96 public void setScale(double s) {
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97 this.scale = new Vector3d(s,s,s);
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98 for (vtkProp p : gizmo) {
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99 ((vtkProp3D)p).SetScale(s, s, s);
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103 public abstract Collection<vtkProp> getGizmo();
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105 // public double[] add(double[] color1, double[] color2) {
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106 // double[] result = new double[]{color1[0]+color2[0],color1[1],+color2[1],color1[2]+color2[2]};
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110 // public double[] add(double[] color1, double[] color2, double[] color3) {
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111 // double[] result = new double[]{color1[0]+color2[0]+color3[0],color1[1],+color2[1]+color3[1],color1[2]+color2[2]+color3[2]};
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115 public double[] add(double[]... color) {
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116 double result[] = new double[]{0,0,0};
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117 for (double c[] : color) {
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118 for (int i = 0; i < 3; i++)
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126 public vtkRenderer getRenderer() {
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