]> gerrit.simantics Code Review - simantics/district.git/blob - org.simantics.maps.server/node/node-v4.8.0-win-x64/node_modules/npm/node_modules/node-gyp/node_modules/path-array/node_modules/array-index/node_modules/es6-symbol/node_modules/es5-ext/array/#/binary-search.js
Adding integrated tile server
[simantics/district.git] / org.simantics.maps.server / node / node-v4.8.0-win-x64 / node_modules / npm / node_modules / node-gyp / node_modules / path-array / node_modules / array-index / node_modules / es6-symbol / node_modules / es5-ext / array / # / binary-search.js
1 'use strict';
2
3 var toPosInt = require('../../number/to-pos-integer')
4   , callable = require('../../object/valid-callable')
5   , value    = require('../../object/valid-value')
6
7   , floor    = Math.floor;
8
9 module.exports = function (compareFn) {
10         var length, low, high, middle;
11
12         value(this);
13         callable(compareFn);
14
15         length = toPosInt(this.length);
16         low = 0;
17         high = length - 1;
18
19         while (low <= high) {
20                 middle = floor((low + high) / 2);
21                 if (compareFn(this[middle]) < 0) high = middle - 1;
22                 else low = middle + 1;
23         }
24
25         if (high < 0) return 0;
26         if (high >= length) return length - 1;
27         return high;
28 };