1 import "G3D/Scenegraph/Node"
3 importJava "org.simantics.plant3d.scl.P3DScriptNodeMap" where
6 commit :: P3DScriptNodeMap -> String -> <Proc>()
7 update :: P3DScriptNodeMap -> <Proc> ()
9 populate :: P3DScriptNodeMap -> <Proc> ()
10 getRootNode :: P3DScriptNodeMap -> <Proc> ParentNode
12 isChangeTracking :: P3DScriptNodeMap -> <Proc> Boolean
13 setChangeTracking :: P3DScriptNodeMap -> Boolean -> <Proc> ()