1 package org.simantics.proconf.g3d.base;
\r
3 import javax.vecmath.AxisAngle4d;
\r
4 import javax.vecmath.Tuple3d;
\r
6 import org.simantics.db.Resource;
\r
7 import org.simantics.layer0.utils.IEntity;
\r
8 import org.simantics.proconf.g3d.Resources;
\r
11 * Set of methods that make scene-graph handling easier.
\r
14 * @author Marko Luukkainen <Marko.Luukkainen@vtt.fi>
\r
17 public class G3DAPI {
\r
20 public static void setWorldPosition(IEntity node, Tuple3d position) {
\r
21 G3DTools.setTuple3(node.getSingleRelatedObject(Resources.g3dResource.HasWorldPosition), position);
\r
22 //G3DTools.transformationUpdate(node.getGraph(), node.getResource());
\r
23 G3DTools.propagateWorldTransformChange(node.getSingleRelatedObject(Resources.g3dResource.HasParent), node);
\r
26 public static void setLocalPosition(IEntity node, Tuple3d position) {
\r
27 G3DTools.setTuple3(node.getSingleRelatedObject(Resources.g3dResource.HasLocalPosition), position);
\r
28 //G3DTools.transformationUpdate(node.getGraph(), node.getResource());
\r
29 G3DTools.propagateLocalTransformChange(node.getSingleRelatedObject(Resources.g3dResource.HasParent), node);
\r
33 public static void setWorldOrientation(IEntity node, AxisAngle4d orientation) {
\r
34 G3DTools.setOrientation(node.getSingleRelatedObject(Resources.g3dResource.HasWorldOrientation), orientation);
\r
35 //G3DTools.transformationUpdate(node.getGraph(), node.getResource());
\r
36 G3DTools.propagateWorldTransformChange(node.getSingleRelatedObject(Resources.g3dResource.HasParent), node);
\r
40 public static void setLocalOrientation(IEntity node, AxisAngle4d orientation) {
\r
41 G3DTools.setOrientation(node.getSingleRelatedObject(Resources.g3dResource.HasLocalOrientation), orientation);
\r
42 //G3DTools.transformationUpdate(node.getGraph(), node.getResource());
\r
43 G3DTools.propagateLocalTransformChange(node.getSingleRelatedObject(Resources.g3dResource.HasParent), node);
\r
48 public static void setWorldTransformation(IEntity node, Tuple3d position, AxisAngle4d orientation) {
\r
49 G3DTools.setTuple3(node.getSingleRelatedObject(Resources.g3dResource.HasWorldPosition), position);
\r
50 G3DTools.setOrientation(node.getSingleRelatedObject(Resources.g3dResource.HasWorldOrientation), orientation);
\r
51 //G3DTools.transformationUpdate(node.getGraph(), node.getResource());
\r
52 G3DTools.propagateWorldTransformChange(node.getSingleRelatedObject(Resources.g3dResource.HasParent), node);
\r
56 public static void setLocalTransformation(IEntity node, Tuple3d position, AxisAngle4d orientation) {
\r
57 G3DTools.setTuple3(node.getSingleRelatedObject(Resources.g3dResource.HasLocalPosition), position);
\r
58 G3DTools.setOrientation(node.getSingleRelatedObject(Resources.g3dResource.HasLocalOrientation), orientation);
\r
59 //G3DTools.transformationUpdate(node.getGraph(), node.getResource());
\r
60 G3DTools.propagateLocalTransformChange(node.getSingleRelatedObject(Resources.g3dResource.HasParent), node);
\r
63 public static void addNodeWorld(IEntity parent, IEntity node) {
\r
64 parent.addStatement(Resources.g3dResource.HasChild, node);
\r
65 G3DTools.propagateWorldTransformChange(parent,node);
\r
68 public static void addNodeLocal(IEntity parent, IEntity node) {
\r
69 parent.addStatement(Resources.g3dResource.HasChild, node);
\r
70 G3DTools.propagateLocalTransformChange(parent,node);
\r
73 public static void addNodeWorld(IEntity parent, Resource relation, IEntity node) {
\r
74 assert(parent.getGraph().isSubrelationOf(relation, Resources.g3dResource.HasChild));
\r
75 parent.addStatement(relation, node);
\r
76 G3DTools.propagateWorldTransformChange(parent,node);
\r
79 public static void addNodeLocal(IEntity parent, Resource relation, IEntity node) {
\r
80 assert(parent.getGraph().isSubrelationOf(relation, Resources.g3dResource.HasChild));
\r
81 parent.addStatement(relation, node);
\r
82 G3DTools.propagateLocalTransformChange(parent,node);
\r
85 public static void removeNode(IEntity node) {
\r
86 node.removeRelatedStatements(Resources.g3dResource.HasParent);
\r
89 public static void moveNode(IEntity node, IEntity newParent) {
\r
90 node.removeRelatedStatements(Resources.g3dResource.HasParent);
\r
91 newParent.addStatement(Resources.g3dResource.HasChild, node);
\r
92 G3DTools.propagateWorldTransformChange(newParent,node);
\r