]> gerrit.simantics Code Review - simantics/3d.git/blob - vtk/src/vtk/vtkOpenGLProjectedTetrahedraMapper.java
Include old 64-bit versions of org.jcae.opencascade and vtk bundles
[simantics/3d.git] / vtk / src / vtk / vtkOpenGLProjectedTetrahedraMapper.java
1 // java wrapper for vtkOpenGLProjectedTetrahedraMapper object\r
2 //\r
3 \r
4 package vtk;\r
5 import vtk.*;\r
6 \r
7 public class vtkOpenGLProjectedTetrahedraMapper extends vtkProjectedTetrahedraMapper\r
8 {\r
9 \r
10   private native String GetClassName_0();\r
11   public String GetClassName()\r
12     { return GetClassName_0(); }\r
13 \r
14   private native int IsA_1(String id0);\r
15   public int IsA(String id0)\r
16     { return IsA_1(id0); }\r
17 \r
18   private native void ReleaseGraphicsResources_2(vtkWindow id0);\r
19   public void ReleaseGraphicsResources(vtkWindow id0)\r
20     { ReleaseGraphicsResources_2(id0); }\r
21 \r
22   private native void Render_3(vtkRenderer id0,vtkVolume id1);\r
23   public void Render(vtkRenderer id0,vtkVolume id1)\r
24     { Render_3(id0,id1); }\r
25 \r
26   private native void SetUseFloatingPointFrameBuffer_4(boolean id0);\r
27   public void SetUseFloatingPointFrameBuffer(boolean id0)\r
28     { SetUseFloatingPointFrameBuffer_4(id0); }\r
29 \r
30   private native boolean GetUseFloatingPointFrameBuffer_5();\r
31   public boolean GetUseFloatingPointFrameBuffer()\r
32     { return GetUseFloatingPointFrameBuffer_5(); }\r
33 \r
34   private native void UseFloatingPointFrameBufferOn_6();\r
35   public void UseFloatingPointFrameBufferOn()\r
36     { UseFloatingPointFrameBufferOn_6(); }\r
37 \r
38   private native void UseFloatingPointFrameBufferOff_7();\r
39   public void UseFloatingPointFrameBufferOff()\r
40     { UseFloatingPointFrameBufferOff_7(); }\r
41 \r
42   public vtkOpenGLProjectedTetrahedraMapper() { super(); }\r
43 \r
44   public vtkOpenGLProjectedTetrahedraMapper(long id) { super(id); }\r
45   public native long   VTKInit();\r
46 \r
47 }\r