]> gerrit.simantics Code Review - simantics/3d.git/blob - vtk/src/vtk/vtkOpenGLVolumeTextureMapper3D.java
Mesh API to use Tuple3d instead of Vector3d
[simantics/3d.git] / vtk / src / vtk / vtkOpenGLVolumeTextureMapper3D.java
1 // java wrapper for vtkOpenGLVolumeTextureMapper3D object\r
2 //\r
3 \r
4 package vtk;\r
5 import vtk.*;\r
6 \r
7 public class vtkOpenGLVolumeTextureMapper3D extends vtkVolumeTextureMapper3D\r
8 {\r
9 \r
10   private native String GetClassName_0();\r
11   public String GetClassName()\r
12     { return GetClassName_0(); }\r
13 \r
14   private native int IsA_1(String id0);\r
15   public int IsA(String id0)\r
16     { return IsA_1(id0); }\r
17 \r
18   private native int IsRenderSupported_2(vtkVolumeProperty id0,vtkRenderer id1);\r
19   public int IsRenderSupported(vtkVolumeProperty id0,vtkRenderer id1)\r
20     { return IsRenderSupported_2(id0,id1); }\r
21 \r
22   private native void Render_3(vtkRenderer id0,vtkVolume id1);\r
23   public void Render(vtkRenderer id0,vtkVolume id1)\r
24     { Render_3(id0,id1); }\r
25 \r
26   private native int GetInitialized_4();\r
27   public int GetInitialized()\r
28     { return GetInitialized_4(); }\r
29 \r
30   private native void ReleaseGraphicsResources_5(vtkWindow id0);\r
31   public void ReleaseGraphicsResources(vtkWindow id0)\r
32     { ReleaseGraphicsResources_5(id0); }\r
33 \r
34   public vtkOpenGLVolumeTextureMapper3D() { super(); }\r
35 \r
36   public vtkOpenGLVolumeTextureMapper3D(long id) { super(id); }\r
37   public native long   VTKInit();\r
38 \r
39 }\r