/** * \file * Defines the basic structures of an ANTLR3 bitset. this is a C version of the * cut down Bitset class provided with the java version of antlr 3. * * */ #ifndef _ANTLR3_BITSET_H #define _ANTLR3_BITSET_H // [The "BSD licence"] // Copyright (c) 2005-2009 Jim Idle, Temporal Wave LLC // http://www.temporal-wave.com // http://www.linkedin.com/in/jimidle // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // 3. The name of the author may not be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. // IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT // NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include /** How many bits in the elements */ #define ANTLR3_BITSET_BITS 64 /** How many bits in a nible of bits */ #define ANTLR3_BITSET_NIBBLE 4 /** log2 of ANTLR3_BITSET_BITS 2^ANTLR3_BITSET_LOG_BITS = ANTLR3_BITSET_BITS */ #define ANTLR3_BITSET_LOG_BITS 6 /** We will often need to do a mod operator (i mod nbits). * For powers of two, this mod operation is the * same as: * - (i & (nbits-1)). * * Since mod is relatively slow, we use an easily * precomputed mod mask to do the mod instead. */ #define ANTLR3_BITSET_MOD_MASK ANTLR3_BITSET_BITS - 1 #ifdef __cplusplus extern "C" { #endif typedef struct ANTLR3_BITSET_LIST_struct { /// Pointer to the allocated array of bits for this bit set, which /// is an array of 64 bit elements (of the architecture). If we find a /// machine/C compiler that does not know anything about 64 bit values /// then it should be easy enough to produce a 32 bit (or less) version /// of the bitset code. Note that the pointer here may be static if laid down /// by the code generation, and it must be copied if it is to be manipulated /// to perform followset calculations. /// pANTLR3_BITWORD bits; /// Length of the current bit set in ANTLR3_UINT64 units. /// ANTLR3_UINT32 length; } ANTLR3_BITSET_LIST; typedef struct ANTLR3_BITSET_struct { /// The actual bits themselves /// ANTLR3_BITSET_LIST blist; pANTLR3_BITSET (*clone) (struct ANTLR3_BITSET_struct * inSet); pANTLR3_BITSET (*bor) (struct ANTLR3_BITSET_struct * bitset1, struct ANTLR3_BITSET_struct * bitset2); void (*borInPlace) (struct ANTLR3_BITSET_struct * bitset, struct ANTLR3_BITSET_struct * bitset2); ANTLR3_UINT32 (*size) (struct ANTLR3_BITSET_struct * bitset); void (*add) (struct ANTLR3_BITSET_struct * bitset, ANTLR3_INT32 bit); void (*grow) (struct ANTLR3_BITSET_struct * bitset, ANTLR3_INT32 newSize); ANTLR3_BOOLEAN (*equals) (struct ANTLR3_BITSET_struct * bitset1, struct ANTLR3_BITSET_struct * bitset2); ANTLR3_BOOLEAN (*isMember) (struct ANTLR3_BITSET_struct * bitset, ANTLR3_UINT32 bit); ANTLR3_UINT32 (*numBits) (struct ANTLR3_BITSET_struct * bitset); void (*remove) (struct ANTLR3_BITSET_struct * bitset, ANTLR3_UINT32 bit); ANTLR3_BOOLEAN (*isNilNode) (struct ANTLR3_BITSET_struct * bitset); pANTLR3_INT32 (*toIntList) (struct ANTLR3_BITSET_struct * bitset); void (*free) (struct ANTLR3_BITSET_struct * bitset); } ANTLR3_BITSET; #ifdef __cplusplus } #endif #endif