/*******************************************************************************
* Copyright (c) 2007, 2010 Association for Decentralized Information Management
* in Industry THTH ry.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* VTT Technical Research Centre of Finland - initial API and implementation
*******************************************************************************/
package org.simantics.scenegraph;
import java.io.Serializable;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
/**
* @author J-P Laine
*
* @see Node
* @see ParentNode
*/
public interface INode extends Serializable {
public static enum Location { LOCAL, REMOTE };
/**
* Tell the MethodInterceptor to synchronize the given fields after the
* method call.
*
* @author J-P Laine
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
public @interface SyncField {
String[] value(); // Field name(s)
}
/**
* Tell the MethodInterceptor to remotely call this method if we are on the
* client side. Notice that the method type must be void, thus it cannot
* return value.
*
* @author J-P Laine
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
public @interface ServerSide {
}
/**
* Tell the MethodInterceptor to remotely call this method if we are on the
* server side. Notice that the method type must be void, thus it cannot
* return value.
*
* @author J-P Laine
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
public @interface ClientSide {
}
/**
* Tag method as setter for a property identified by string. Basically used
* by the automatic graph to node property synchronizer.
*
* @author J-P Laine
*/
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
public @interface PropertySetter {
String value(); // Property name
}
/**
*
* @return unique node identifier
*/
public Long getId();
/**
* @return root node of the scene graph or null
if this node is
* not part of a properly rooted scene graph hierarchy
*/
public ParentNode> getRootNode();
/**
* @return Parent node reference or null
if not set
*/
public ParentNode> getParent();
/**
* Set parent node. This method is for scene graph internal use only and
* should not be called outside the scene graph structure. This method
* simply sets the parent node parent field, and does not affect on parent
* node (i.e., should be called only from parent node).
*/
public void setParent(ParentNode> parent);
/**
* Initialize node. This is called immediately after the node is added to
* the scene graph tree through any of the node addition methods in
* {@link ParentNode}.
*
* @see ParentNode#addNode(Class)
* @see ParentNode#addNode(String, Class)
* @see ParentNode#getOrCreateNode(String, Class)
*/
public void init();
public void attach();
/**
* Perform cleanup for this node and for the child nodes. Any resources
* (including child nodes) related to this node are unusable after this
* operation. This method is for scene graph internal use only, thus should
* not be called outside the scene graph structure.
*/
public void cleanup();
/**
* Remove this node and its children from the scene graph.
*/
public void remove();
/**
* Delete this node, and move its children under its parent.
*
*
* Note: this method has no effect if the node has no parent.
*/
public void delete();
/**
* Append parent node for this node. The new node will be placed between
* parent node and this node. In order to call this method the node must be
* a child of another node, hence parent must be not null.
*/
public