/* * $RCSfile: Tuple3i.java,v $ * * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * * $Revision: 1.7 $ * $Date: 2008/02/28 20:18:51 $ * $State: Exp $ */ package javax.vecmath; import java.lang.Math; /** * A 3-element tuple represented by signed integer x,y,z * coordinates. * * @since vecmath 1.2 */ public abstract class Tuple3i implements java.io.Serializable, Cloneable { static final long serialVersionUID = -732740491767276200L; /** * The x coordinate. */ public int x; /** * The y coordinate. */ public int y; /** * The z coordinate. */ public int z; /** * Constructs and initializes a Tuple3i from the specified * x, y, and z coordinates. * @param x the x coordinate * @param y the y coordinate * @param z the z coordinate */ public Tuple3i(int x, int y, int z) { this.x = x; this.y = y; this.z = z; } /** * Constructs and initializes a Tuple3i from the array of length 3. * @param t the array of length 3 containing x, y, and z in order. */ public Tuple3i(int[] t) { this.x = t[0]; this.y = t[1]; this.z = t[2]; } /** * Constructs and initializes a Tuple3i from the specified Tuple3i. * @param t1 the Tuple3i containing the initialization x, y, and z * data. */ public Tuple3i(Tuple3i t1) { this.x = t1.x; this.y = t1.y; this.z = t1.z; } /** * Constructs and initializes a Tuple3i to (0,0,0). */ public Tuple3i() { this.x = 0; this.y = 0; this.z = 0; } /** * Sets the value of this tuple to the specified x, y, and z * coordinates. * @param x the x coordinate * @param y the y coordinate * @param z the z coordinate */ public final void set(int x, int y, int z) { this.x = x; this.y = y; this.z = z; } /** * Sets the value of this tuple to the specified coordinates in the * array of length 3. * @param t the array of length 3 containing x, y, and z in order. */ public final void set(int[] t) { this.x = t[0]; this.y = t[1]; this.z = t[2]; } /** * Sets the value of this tuple to the value of tuple t1. * @param t1 the tuple to be copied */ public final void set(Tuple3i t1) { this.x = t1.x; this.y = t1.y; this.z = t1.z; } /** * Copies the values of this tuple into the array t. * @param t is the array */ public final void get(int[] t) { t[0] = this.x; t[1] = this.y; t[2] = this.z; } /** * Copies the values of this tuple into the tuple t. * @param t is the target tuple */ public final void get(Tuple3i t) { t.x = this.x; t.y = this.y; t.z = this.z; } /** * Sets the value of this tuple to the sum of tuples t1 and t2. * @param t1 the first tuple * @param t2 the second tuple */ public final void add(Tuple3i t1, Tuple3i t2) { this.x = t1.x + t2.x; this.y = t1.y + t2.y; this.z = t1.z + t2.z; } /** * Sets the value of this tuple to the sum of itself and t1. * @param t1 the other tuple */ public final void add(Tuple3i t1) { this.x += t1.x; this.y += t1.y; this.z += t1.z; } /** * Sets the value of this tuple to the difference * of tuples t1 and t2 (this = t1 - t2). * @param t1 the first tuple * @param t2 the second tuple */ public final void sub(Tuple3i t1, Tuple3i t2) { this.x = t1.x - t2.x; this.y = t1.y - t2.y; this.z = t1.z - t2.z; } /** * Sets the value of this tuple to the difference * of itself and t1 (this = this - t1). * @param t1 the other tuple */ public final void sub(Tuple3i t1) { this.x -= t1.x; this.y -= t1.y; this.z -= t1.z; } /** * Sets the value of this tuple to the negation of tuple t1. * @param t1 the source tuple */ public final void negate(Tuple3i t1) { this.x = -t1.x; this.y = -t1.y; this.z = -t1.z; } /** * Negates the value of this tuple in place. */ public final void negate() { this.x = -this.x; this.y = -this.y; this.z = -this.z; } /** * Sets the value of this tuple to the scalar multiplication * of tuple t1. * @param s the scalar value * @param t1 the source tuple */ public final void scale(int s, Tuple3i t1) { this.x = s*t1.x; this.y = s*t1.y; this.z = s*t1.z; } /** * Sets the value of this tuple to the scalar multiplication * of the scale factor with this. * @param s the scalar value */ public final void scale(int s) { this.x *= s; this.y *= s; this.z *= s; } /** * Sets the value of this tuple to the scalar multiplication * of tuple t1 plus tuple t2 (this = s*t1 + t2). * @param s the scalar value * @param t1 the tuple to be multipled * @param t2 the tuple to be added */ public final void scaleAdd(int s, Tuple3i t1, Tuple3i t2) { this.x = s*t1.x + t2.x; this.y = s*t1.y + t2.y; this.z = s*t1.z + t2.z; } /** * Sets the value of this tuple to the scalar multiplication * of itself and then adds tuple t1 (this = s*this + t1). * @param s the scalar value * @param t1 the tuple to be added */ public final void scaleAdd(int s, Tuple3i t1) { this.x = s*this.x + t1.x; this.y = s*this.y + t1.y; this.z = s*this.z + t1.z; } /** * Returns a string that contains the values of this Tuple3i. * The form is (x,y,z). * @return the String representation */ public String toString() { return "(" + this.x + ", " + this.y + ", " + this.z + ")"; } /** * Returns true if the Object t1 is of type Tuple3i and all of the * data members of t1 are equal to the corresponding data members in * this Tuple3i. * @param t1 the object with which the comparison is made */ public boolean equals(Object t1) { try { Tuple3i t2 = (Tuple3i) t1; return(this.x == t2.x && this.y == t2.y && this.z == t2.z); } catch (NullPointerException e2) { return false; } catch (ClassCastException e1) { return false; } } /** * Returns a hash code value based on the data values in this * object. Two different Tuple3i objects with identical data values * (i.e., Tuple3i.equals returns true) will return the same hash * code value. Two objects with different data members may return the * same hash value, although this is not likely. * @return the integer hash code value */ public int hashCode() { long bits = 1L; bits = 31L * bits + (long)x; bits = 31L * bits + (long)y; bits = 31L * bits + (long)z; return (int) (bits ^ (bits >> 32)); } /** * Clamps the tuple parameter to the range [low, high] and * places the values into this tuple. * @param min the lowest value in the tuple after clamping * @param max the highest value in the tuple after clamping * @param t the source tuple, which will not be modified */ public final void clamp(int min, int max, Tuple3i t) { if( t.x > max ) { x = max; } else if( t.x < min ) { x = min; } else { x = t.x; } if( t.y > max ) { y = max; } else if( t.y < min ) { y = min; } else { y = t.y; } if( t.z > max ) { z = max; } else if( t.z < min ) { z = min; } else { z = t.z; } } /** * Clamps the minimum value of the tuple parameter to the min * parameter and places the values into this tuple. * @param min the lowest value in the tuple after clamping * @param t the source tuple, which will not be modified */ public final void clampMin(int min, Tuple3i t) { if( t.x < min ) { x = min; } else { x = t.x; } if( t.y < min ) { y = min; } else { y = t.y; } if( t.z < min ) { z = min; } else { z = t.z; } } /** * Clamps the maximum value of the tuple parameter to the max * parameter and places the values into this tuple. * @param max the highest value in the tuple after clamping * @param t the source tuple, which will not be modified */ public final void clampMax(int max, Tuple3i t) { if( t.x > max ) { x = max; } else { x = t.x; } if( t.y > max ) { y = max; } else { y = t.y; } if( t.z > max ) { z = max; } else { z = t.z; } } /** * Sets each component of the tuple parameter to its absolute * value and places the modified values into this tuple. * @param t the source tuple, which will not be modified */ public final void absolute(Tuple3i t) { x = Math.abs(t.x); y = Math.abs(t.y); z = Math.abs(t.z); } /** * Clamps this tuple to the range [low, high]. * @param min the lowest value in this tuple after clamping * @param max the highest value in this tuple after clamping */ public final void clamp(int min, int max) { if( x > max ) { x = max; } else if( x < min ) { x = min; } if( y > max ) { y = max; } else if( y < min ) { y = min; } if( z > max ) { z = max; } else if( z < min ) { z = min; } } /** * Clamps the minimum value of this tuple to the min parameter. * @param min the lowest value in this tuple after clamping */ public final void clampMin(int min) { if (x < min) x=min; if (y < min) y = min; if (z < min) z = min; } /** * Clamps the maximum value of this tuple to the max parameter. * @param max the highest value in the tuple after clamping */ public final void clampMax(int max) { if (x > max) x = max; if (y > max) y = max; if (z > max) z = max; } /** * Sets each component of this tuple to its absolute value. */ public final void absolute() { x = Math.abs(x); y = Math.abs(y); z = Math.abs(z); } /** * Creates a new object of the same class as this object. * * @return a clone of this instance. * @exception OutOfMemoryError if there is not enough memory. * @see java.lang.Cloneable * @since vecmath 1.3 */ public Object clone() { // Since there are no arrays we can just use Object.clone() try { return super.clone(); } catch (CloneNotSupportedException e) { // this shouldn't happen, since we are Cloneable throw new InternalError(); } } /** * Get the x coordinate. * * @return the x coordinate. * * @since vecmath 1.5 */ public final int getX() { return x; } /** * Set the x coordinate. * * @param x value to x coordinate. * * @since vecmath 1.5 */ public final void setX(int x) { this.x = x; } /** * Get the y coordinate. * * @return the y coordinate. * * @since vecmath 1.5 */ public final int getY() { return y; } /** * Set the y coordinate. * * @param y value to y coordinate. * * @since vecmath 1.5 */ public final void setY(int y) { this.y = y; } /** * Get the z coordinate. * * @return the z coordinate. * @since vecmath 1.5 */ public final int getZ() { return z; } /** * Set the z coordinate. * * @param z value to z coordinate. * * @since vecmath 1.5 */ public final void setZ(int z) { this.z = z; } }