import "G3D/Math/Vector3d" import "G3D/Math/Quat4d" import "G3D/Scenegraph/Node" importJava "org.simantics.plant3d.scenegraph.P3DRootNode" where data P3DRootNode addChild :: P3DRootNode -> INode -> () getChild :: P3DRootNode -> [INode] remChild :: P3DRootNode -> INode -> ()