package org.simantics.plant3d.geometry; import java.util.Collection; import java.util.Collections; import java.util.Map; import javax.vecmath.Point3d; import javax.vecmath.Vector3d; import org.jcae.opencascade.jni.TopoDS_Shape; import org.simantics.db.Resource; import org.simantics.g3d.math.MathTools; import org.simantics.g3d.shape.ArcCylinder; import org.simantics.g3d.shape.Mesh; import org.simantics.opencascade.OccTriangulator; //public class ElbowGeometryProvider extends BuiltinGeometryProvider { public class ElbowGeometryProvider extends BuiltinMeshProvider { public ElbowGeometryProvider(Resource resource) { super(resource); } private double radius = 0.01; private double turnRadius = 0.05; private double turnAngle = Math.PI * 0.5; // @Override public Collection getModel() throws Exception { double t = Math.tan((Math.PI - turnAngle) * 0.5); double R = 0.0; if (t > MathTools.NEAR_ZERO) R = turnRadius / t; TopoDS_Shape shape = OccTriangulator.makeTorus(new double[]{-R,0.0,-turnRadius}, new double[] { 0.0, 1.0, 0.0 }, turnRadius, radius,0.0,Math.PI*2.0,turnAngle); // System.out.println("Create elbow tr:" + turnRadius + " r:" + radius + " angle:" +turnAngle + " " + R); return Collections.singletonList(shape); } // @Override public Mesh getMesh() { double t = Math.tan((Math.PI - turnAngle) * 0.5); double R = 0.0; if (t > MathTools.NEAR_ZERO) R = turnRadius / t; ArcCylinder cyl = new ArcCylinder(); //return cyl.create(new Point3d(-R, 0.0, -turnRadius), new Point3d(0.0,turnRadius,0.0), new Point3d(-R, 0.0, turnRadius), radius, 16, 0.2); return cyl.create(new Point3d(-R, 0.0, -turnRadius), new Vector3d(0.0,1.0,0.0), new Vector3d(0.0,0.0, 1.0),turnRadius, radius, turnAngle,16, 0.2); } @Override public void setProperties(Map props) { if (props.containsKey("turnRadius")) turnRadius = (Double)props.get("turnRadius"); if (props.containsKey("turnAngle")) turnAngle = (Double)props.get("turnAngle"); if (props.containsKey("radius")) { radius = (Double)props.get("radius"); } if (radius < MathTools.NEAR_ZERO) radius = MathTools.NEAR_ZERO; } }