// java wrapper for vtkGLSLShader object // package vtk; import vtk.*; public class vtkGLSLShader extends vtkShader { private native String GetClassName_0(); public String GetClassName() { return GetClassName_0(); } private native int IsA_1(String id0); public int IsA(String id0) { return IsA_1(id0); } private native int Compile_2(); public int Compile() { return Compile_2(); } private native int GetHandle_3(); public int GetHandle() { return GetHandle_3(); } private native void SetProgram_4(int id0); public void SetProgram(int id0) { SetProgram_4(id0); } private native int GetProgram_5(); public int GetProgram() { return GetProgram_5(); } private native void ReleaseGraphicsResources_6(vtkWindow id0); public void ReleaseGraphicsResources(vtkWindow id0) { ReleaseGraphicsResources_6(id0); } public vtkGLSLShader() { super(); } public vtkGLSLShader(long id) { super(id); } public native long VTKInit(); }