// java wrapper for vtkOpenGLBufferObject object // package vtk; import vtk.*; public class vtkOpenGLBufferObject extends vtkObject { private native int IsTypeOf_0(String id0); public int IsTypeOf(String id0) { return IsTypeOf_0(id0); } private native int IsA_1(String id0); public int IsA(String id0) { return IsA_1(id0); } private native int GetType_2(); public int GetType() { return GetType_2(); } private native void SetType_3(int id0); public void SetType(int id0) { SetType_3(id0); } private native int GetHandle_4(); public int GetHandle() { return GetHandle_4(); } private native boolean IsReady_5(); public boolean IsReady() { return IsReady_5(); } private native boolean GenerateBuffer_6(int id0); public boolean GenerateBuffer(int id0) { return GenerateBuffer_6(id0); } private native boolean Bind_7(); public boolean Bind() { return Bind_7(); } private native boolean Release_8(); public boolean Release() { return Release_8(); } private native void ReleaseGraphicsResources_9(); public void ReleaseGraphicsResources() { ReleaseGraphicsResources_9(); } private native String GetError_10(); public String GetError() { return GetError_10(); } public vtkOpenGLBufferObject() { super(); } public vtkOpenGLBufferObject(long id) { super(id); } public native long VTKInit(); }