// java wrapper for vtkOpenGLGPUVolumeRayCastMapper object // package vtk; import vtk.*; public class vtkOpenGLGPUVolumeRayCastMapper extends vtkGPUVolumeRayCastMapper { private native int IsTypeOf_0(String id0); public int IsTypeOf(String id0) { return IsTypeOf_0(id0); } private native int IsA_1(String id0); public int IsA(String id0) { return IsA_1(id0); } private native long GetDepthTexture_2(); public vtkTextureObject GetDepthTexture() { long temp = GetDepthTexture_2(); if (temp == 0) return null; return (vtkTextureObject)vtkObjectBase.JAVA_OBJECT_MANAGER.getJavaObject(temp); } private native long GetColorTexture_3(); public vtkTextureObject GetColorTexture() { long temp = GetColorTexture_3(); if (temp == 0) return null; return (vtkTextureObject)vtkObjectBase.JAVA_OBJECT_MANAGER.getJavaObject(temp); } private native void GetDepthImage_4(vtkImageData id0); public void GetDepthImage(vtkImageData id0) { GetDepthImage_4(id0); } private native void GetColorImage_5(vtkImageData id0); public void GetColorImage(vtkImageData id0) { GetColorImage_5(id0); } private native int GetCurrentPass_6(); public int GetCurrentPass() { return GetCurrentPass_6(); } private native void SetSharedDepthTexture_7(vtkTextureObject id0); public void SetSharedDepthTexture(vtkTextureObject id0) { SetSharedDepthTexture_7(id0); } private native void SetPartitions_8(int id0,int id1,int id2); public void SetPartitions(int id0,int id1,int id2) { SetPartitions_8(id0,id1,id2); } private native boolean PreLoadData_9(vtkRenderer id0,vtkVolume id1); public boolean PreLoadData(vtkRenderer id0,vtkVolume id1) { return PreLoadData_9(id0,id1); } private native void AddShaderReplacement_10(int id0,String id1,boolean id2,String id3,boolean id4); public void AddShaderReplacement(int id0,String id1,boolean id2,String id3,boolean id4) { AddShaderReplacement_10(id0,id1,id2,id3,id4); } private native void ClearShaderReplacement_11(int id0,String id1,boolean id2); public void ClearShaderReplacement(int id0,String id1,boolean id2) { ClearShaderReplacement_11(id0,id1,id2); } private native void ClearAllShaderReplacements_12(int id0); public void ClearAllShaderReplacements(int id0) { ClearAllShaderReplacements_12(id0); } private native void ClearAllShaderReplacements_13(); public void ClearAllShaderReplacements() { ClearAllShaderReplacements_13(); } private native void SetVertexShaderCode_14(String id0); public void SetVertexShaderCode(String id0) { SetVertexShaderCode_14(id0); } private native String GetVertexShaderCode_15(); public String GetVertexShaderCode() { return GetVertexShaderCode_15(); } private native void SetFragmentShaderCode_16(String id0); public void SetFragmentShaderCode(String id0) { SetFragmentShaderCode_16(id0); } private native String GetFragmentShaderCode_17(); public String GetFragmentShaderCode() { return GetFragmentShaderCode_17(); } private native long GetFragmentCustomUniforms_18(); public vtkOpenGLUniforms GetFragmentCustomUniforms() { long temp = GetFragmentCustomUniforms_18(); if (temp == 0) return null; return (vtkOpenGLUniforms)vtkObjectBase.JAVA_OBJECT_MANAGER.getJavaObject(temp); } private native long GetVertexCustomUniforms_19(); public vtkOpenGLUniforms GetVertexCustomUniforms() { long temp = GetVertexCustomUniforms_19(); if (temp == 0) return null; return (vtkOpenGLUniforms)vtkObjectBase.JAVA_OBJECT_MANAGER.getJavaObject(temp); } private native void ReleaseGraphicsResources_20(vtkWindow id0); public void ReleaseGraphicsResources(vtkWindow id0) { ReleaseGraphicsResources_20(id0); } public vtkOpenGLGPUVolumeRayCastMapper() { super(); } public vtkOpenGLGPUVolumeRayCastMapper(long id) { super(id); } public native long VTKInit(); }