// java wrapper for vtkOpenGLHardwareSupport object // package vtk; import vtk.*; public class vtkOpenGLHardwareSupport extends vtkObject { private native String GetClassName_0(); public String GetClassName() { return GetClassName_0(); } private native int IsA_1(String id0); public int IsA(String id0) { return IsA_1(id0); } private native int GetNumberOfFixedTextureUnits_2(); public int GetNumberOfFixedTextureUnits() { return GetNumberOfFixedTextureUnits_2(); } private native int GetNumberOfTextureUnits_3(); public int GetNumberOfTextureUnits() { return GetNumberOfTextureUnits_3(); } private native boolean GetSupportsMultiTexturing_4(); public boolean GetSupportsMultiTexturing() { return GetSupportsMultiTexturing_4(); } private native long GetExtensionManager_5(); public vtkOpenGLExtensionManager GetExtensionManager() { long temp = GetExtensionManager_5(); if (temp == 0) return null; return (vtkOpenGLExtensionManager)vtkObject.JAVA_OBJECT_MANAGER.getJavaObject(temp); } private native void SetExtensionManager_6(vtkOpenGLExtensionManager id0); public void SetExtensionManager(vtkOpenGLExtensionManager id0) { SetExtensionManager_6(id0); } public vtkOpenGLHardwareSupport() { super(); } public vtkOpenGLHardwareSupport(long id) { super(id); } public native long VTKInit(); }