// java wrapper for vtkOpenGLRenderUtilities object // package vtk; import vtk.*; public class vtkOpenGLRenderUtilities extends vtkObject { private native int IsTypeOf_0(String id0); public int IsTypeOf(String id0) { return IsTypeOf_0(id0); } private native int IsA_1(String id0); public int IsA(String id0) { return IsA_1(id0); } private native String GetFullScreenQuadVertexShader_2(); public String GetFullScreenQuadVertexShader() { return GetFullScreenQuadVertexShader_2(); } private native String GetFullScreenQuadFragmentShaderTemplate_3(); public String GetFullScreenQuadFragmentShaderTemplate() { return GetFullScreenQuadFragmentShaderTemplate_3(); } private native String GetFullScreenQuadGeometryShader_4(); public String GetFullScreenQuadGeometryShader() { return GetFullScreenQuadGeometryShader_4(); } private native boolean PrepFullScreenVAO_5(vtkOpenGLRenderWindow id0,vtkOpenGLVertexArrayObject id1,vtkShaderProgram id2); public boolean PrepFullScreenVAO(vtkOpenGLRenderWindow id0,vtkOpenGLVertexArrayObject id1,vtkShaderProgram id2) { return PrepFullScreenVAO_5(id0,id1,id2); } private native void DrawFullScreenQuad_6(); public void DrawFullScreenQuad() { DrawFullScreenQuad_6(); } private native boolean PrepFullScreenVAO_7(vtkOpenGLBufferObject id0,vtkOpenGLVertexArrayObject id1,vtkShaderProgram id2); public boolean PrepFullScreenVAO(vtkOpenGLBufferObject id0,vtkOpenGLVertexArrayObject id1,vtkShaderProgram id2) { return PrepFullScreenVAO_7(id0,id1,id2); } private native void MarkDebugEvent_8(String id0); public void MarkDebugEvent(String id0) { MarkDebugEvent_8(id0); } public vtkOpenGLRenderUtilities() { super(); } public vtkOpenGLRenderUtilities(long id) { super(id); } }