// java wrapper for vtkOpenGLUniforms object // package vtk; import vtk.*; public class vtkOpenGLUniforms extends vtkObject { private native int IsTypeOf_0(String id0); public int IsTypeOf(String id0) { return IsTypeOf_0(id0); } private native int IsA_1(String id0); public int IsA(String id0) { return IsA_1(id0); } private native String GetDeclarations_2(); public String GetDeclarations() { return GetDeclarations_2(); } private native boolean SetUniforms_3(vtkShaderProgram id0); public boolean SetUniforms(vtkShaderProgram id0) { return SetUniforms_3(id0); } private native int GetUniformListMTime_4(); public int GetUniformListMTime() { return GetUniformListMTime_4(); } private native void AddUniformi_5(String id0,int id1); public void AddUniformi(String id0,int id1) { AddUniformi_5(id0,id1); } private native void AddUniformf_6(String id0,double id1); public void AddUniformf(String id0,double id1) { AddUniformf_6(id0,id1); } private native void AddUniform2i_7(String id0,int id1[]); public void AddUniform2i(String id0,int id1[]) { AddUniform2i_7(id0,id1); } private native void AddUniform2f_8(String id0,double id1[]); public void AddUniform2f(String id0,double id1[]) { AddUniform2f_8(id0,id1); } private native void AddUniform3f_9(String id0,double id1[]); public void AddUniform3f(String id0,double id1[]) { AddUniform3f_9(id0,id1); } private native void AddUniform4f_10(String id0,double id1[]); public void AddUniform4f(String id0,double id1[]) { AddUniform4f_10(id0,id1); } private native void AddUniformMatrix_11(String id0,vtkMatrix3x3 id1); public void AddUniformMatrix(String id0,vtkMatrix3x3 id1) { AddUniformMatrix_11(id0,id1); } private native void AddUniformMatrix_12(String id0,vtkMatrix4x4 id1); public void AddUniformMatrix(String id0,vtkMatrix4x4 id1) { AddUniformMatrix_12(id0,id1); } private native void RemoveUniform_13(String id0); public void RemoveUniform(String id0) { RemoveUniform_13(id0); } private native void RemoveAllUniforms_14(); public void RemoveAllUniforms() { RemoveAllUniforms_14(); } private native void SetUniformi_15(String id0,int id1); public void SetUniformi(String id0,int id1) { SetUniformi_15(id0,id1); } private native void SetUniformf_16(String id0,double id1); public void SetUniformf(String id0,double id1) { SetUniformf_16(id0,id1); } private native void SetUniform2i_17(String id0,int id1[]); public void SetUniform2i(String id0,int id1[]) { SetUniform2i_17(id0,id1); } private native void SetUniform2f_18(String id0,double id1[]); public void SetUniform2f(String id0,double id1[]) { SetUniform2f_18(id0,id1); } private native void SetUniform3f_19(String id0,double id1[]); public void SetUniform3f(String id0,double id1[]) { SetUniform3f_19(id0,id1); } private native void SetUniform4f_20(String id0,double id1[]); public void SetUniform4f(String id0,double id1[]) { SetUniform4f_20(id0,id1); } private native void SetUniformMatrix_21(String id0,vtkMatrix3x3 id1); public void SetUniformMatrix(String id0,vtkMatrix3x3 id1) { SetUniformMatrix_21(id0,id1); } private native void SetUniformMatrix_22(String id0,vtkMatrix4x4 id1); public void SetUniformMatrix(String id0,vtkMatrix4x4 id1) { SetUniformMatrix_22(id0,id1); } public vtkOpenGLUniforms() { super(); } public vtkOpenGLUniforms(long id) { super(id); } public native long VTKInit(); }