// java wrapper for vtkOpenGLVertexBufferObjectCache object // package vtk; import vtk.*; public class vtkOpenGLVertexBufferObjectCache extends vtkObject { private native int IsTypeOf_0(String id0); public int IsTypeOf(String id0) { return IsTypeOf_0(id0); } private native int IsA_1(String id0); public int IsA(String id0) { return IsA_1(id0); } private native long GetVBO_2(vtkDataArray id0,int id1); public vtkOpenGLVertexBufferObject GetVBO(vtkDataArray id0,int id1) { long temp = GetVBO_2(id0,id1); if (temp == 0) return null; return (vtkOpenGLVertexBufferObject)vtkObjectBase.JAVA_OBJECT_MANAGER.getJavaObject(temp); } private native void RemoveVBO_3(vtkOpenGLVertexBufferObject id0); public void RemoveVBO(vtkOpenGLVertexBufferObject id0) { RemoveVBO_3(id0); } public vtkOpenGLVertexBufferObjectCache() { super(); } public vtkOpenGLVertexBufferObjectCache(long id) { super(id); } public native long VTKInit(); }