// java wrapper for vtkTextureUnitManager object // package vtk; import vtk.*; public class vtkTextureUnitManager extends vtkObject { private native int IsTypeOf_0(String id0); public int IsTypeOf(String id0) { return IsTypeOf_0(id0); } private native int IsA_1(String id0); public int IsA(String id0) { return IsA_1(id0); } private native void SetContext_2(vtkOpenGLRenderWindow id0); public void SetContext(vtkOpenGLRenderWindow id0) { SetContext_2(id0); } private native long GetContext_3(); public vtkOpenGLRenderWindow GetContext() { long temp = GetContext_3(); if (temp == 0) return null; return (vtkOpenGLRenderWindow)vtkObjectBase.JAVA_OBJECT_MANAGER.getJavaObject(temp); } private native int GetNumberOfTextureUnits_4(); public int GetNumberOfTextureUnits() { return GetNumberOfTextureUnits_4(); } private native int Allocate_5(); public int Allocate() { return Allocate_5(); } private native int Allocate_6(int id0); public int Allocate(int id0) { return Allocate_6(id0); } private native boolean IsAllocated_7(int id0); public boolean IsAllocated(int id0) { return IsAllocated_7(id0); } private native void Free_8(int id0); public void Free(int id0) { Free_8(id0); } public vtkTextureUnitManager() { super(); } public vtkTextureUnitManager(long id) { super(id); } public native long VTKInit(); }