// java wrapper for vtkValuePass object // package vtk; import vtk.*; public class vtkValuePass extends vtkOpenGLRenderPass { private native int IsTypeOf_0(String id0); public int IsTypeOf(String id0) { return IsTypeOf_0(id0); } private native int IsA_1(String id0); public int IsA(String id0) { return IsA_1(id0); } private native void SetRenderingMode_2(int id0); public void SetRenderingMode(int id0) { SetRenderingMode_2(id0); } private native int GetRenderingMode_3(); public int GetRenderingMode() { return GetRenderingMode_3(); } private native void SetInputArrayToProcess_4(int id0,String id1); public void SetInputArrayToProcess(int id0,String id1) { SetInputArrayToProcess_4(id0,id1); } private native void SetInputArrayToProcess_5(int id0,int id1); public void SetInputArrayToProcess(int id0,int id1) { SetInputArrayToProcess_5(id0,id1); } private native void SetInputComponentToProcess_6(int id0); public void SetInputComponentToProcess(int id0) { SetInputComponentToProcess_6(id0); } private native void SetScalarRange_7(double id0,double id1); public void SetScalarRange(double id0,double id1) { SetScalarRange_7(id0,id1); } private native long GetFloatImageDataArray_8(vtkRenderer id0); public vtkFloatArray GetFloatImageDataArray(vtkRenderer id0) { long temp = GetFloatImageDataArray_8(id0); if (temp == 0) return null; return (vtkFloatArray)vtkObjectBase.JAVA_OBJECT_MANAGER.getJavaObject(temp); } private native boolean IsFloatingPointModeSupported_9(); public boolean IsFloatingPointModeSupported() { return IsFloatingPointModeSupported_9(); } private native void ReleaseGraphicsResources_10(vtkWindow id0); public void ReleaseGraphicsResources(vtkWindow id0) { ReleaseGraphicsResources_10(id0); } public vtkValuePass() { super(); } public vtkValuePass(long id) { super(id); } public native long VTKInit(); }