this.equipment = equipment;
int fixedNozzles = equipment.numberOfFixedNozzles();
if (fixedNozzles > 0) {
- int currentNozzles = equipment.getNodes().size();
- setEnabled(currentNozzles < fixedNozzles);
+ int currentNozzles = equipment.getNodes().size();
+ setEnabled(currentNozzles < fixedNozzles);
} else {
- setEnabled(true);
+ setEnabled(true);
}
}