import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
+import java.util.Objects;
import javax.vecmath.Quat4d;
import javax.vecmath.Tuple3d;
* @param error
*/
public void setError(String error) {
- if (this.error == null) {
- if (error == null)
- return;
- } else if (this.error.equals(error))
+ if (Objects.equals(this.error, error))
return;
- this.error = error;
+ this.error = error;
firePropertyChanged("error");
}
}