package org.simantics.plant3d.scenegraph;
+import java.util.ArrayList;
import java.util.HashMap;
+import java.util.List;
import java.util.Map;
import javax.vecmath.Vector3d;
import org.simantics.g3d.math.MathTools;
+import org.simantics.g3d.property.annotations.GetComboProperty;
+import org.simantics.g3d.property.annotations.GetComboPropertyValue;
import org.simantics.g3d.property.annotations.GetPropertyValue;
+import org.simantics.g3d.property.annotations.SetComboPropertyValue;
import org.simantics.g3d.property.annotations.SetPropertyValue;
import org.simantics.g3d.scenegraph.base.ParentNode;
+import org.simantics.g3d.tools.NodeTools;
import org.simantics.objmap.graph.annotations.DynamicGraphType;
import org.simantics.objmap.graph.annotations.GetType;
import org.simantics.objmap.graph.annotations.RelatedGetValue;
}
}
- @RelatedGetValue(Plant3D.URIs.HasTurnAngle)
public Double getTurnAngle() {
+ return getControlPoint().getTurnAngle();
+ }
+
+ @RelatedGetValue(Plant3D.URIs.HasTurnAngle)
+ public Double _getTurnAngle() {
if (!getControlPoint().asFixedAngle())
return null;
return getControlPoint().getTurnAngle();
return getControlPoint().getTurnAxis();
}
- @GetPropertyValue(name="Turn Radius", value="TurnRadius", tabId = "Default")
- public Double getTurnRadius() {
+ public Double getTurnRadius() {
if (turnRadiusIndex != null)
return getPipeRun().getTurnRadiusArray()[turnRadiusIndex];
return getPipeRun().getTurnRadiusArray()[0];
}
@RelatedGetValue(Plant3D.URIs.HasTurnRadiusIndex)
- @GetPropertyValue(name="Turn Radius Index", value=Plant3D.URIs.HasTurnRadiusIndex, tabId = "Default")
+ @GetComboPropertyValue(name="Turn Radius", value=Plant3D.URIs.HasTurnRadiusIndex, tabId = "Default")
public Integer getTurnRadiusIndex()
{
// TODO: For backwards compatibility, we do not accept null values.
}
@RelatedSetValue(Plant3D.URIs.HasTurnRadiusIndex)
- @SetPropertyValue(value=Plant3D.URIs.HasTurnRadiusIndex)
+ @SetComboPropertyValue(value=Plant3D.URIs.HasTurnRadiusIndex)
public void setTurnRadiusIndex(Integer turnRadiusIndex) {
if (this.turnRadiusIndex == turnRadiusIndex)
return;
PipingRules.requestUpdate(getControlPoint());
}
+ @GetComboProperty(value=Plant3D.URIs.HasTurnRadiusIndex)
+ public List<Double> _getTurnRadii() {
+ List<Double> values = new ArrayList<Double>();
+ for (double d : getPipeRun().getTurnRadiusArray())
+ values.add(d);
+ return values;
+ }
+
+
@RelatedGetValue(Plant3D.URIs.HasRotationAngle)
@GetPropertyValue(name="Rotation Angle", value=Plant3D.URIs.HasRotationAngle, tabId = "Default")
public Double getRotationAngle() {
else
return new double[]{1.0,0.0,0.0};
}
+
+ /**
+ * Turn is a section of a circle; this method returns center of that circle.
+ * @return
+ */
+ public Vector3d getCenterPosition() {
+ // getPosition() is control point position, located outside of turn
+ // we need to calculate position in the middle of the turn
+ double t = Math.tan((Math.PI - getControlPoint().getTurnAngle()) * 0.5);
+ double tr = getTurnRadius();
+ double R = 0.0;
+ if (t > MathTools.NEAR_ZERO)
+ R = tr / t;
+ Vector3d localC = new Vector3d(-R, 0.0, -tr);
+ // worldC is center of a circle
+ Vector3d worldC = NodeTools.getWorldPosition(this,localC);
+ return worldC;
+ }
+
+ /**
+ * Returns position in the middle of turn component
+ * @return
+ */
+ public Vector3d getMiddlePosition() {
+ Vector3d pos = getWorldPosition();
+ Vector3d worldC = getCenterPosition();
+
+ // calculate vector from center to edge, which is middle of the turn
+ pos.sub(worldC);
+ pos.normalize();
+ pos.scale(getTurnRadius());
+ pos.add(worldC);
+ return pos;
+ }
}