- public void paintSelectionFrame(G2DParentNode elementNode, G2DParentNode selectionNode, final IElement e, Color color) {
+
+ /**
+ * We need to have separate class for SelectionNode, so that SCLSceneGraph can handle this properly.
+ *
+ */
+ public static class SelectionShapeNode extends ShapeNode {
+
+ private static final long serialVersionUID = -5393630944240940166L;
+
+ }
+
+ public void paintSelectionFrame(int selectionId, G2DParentNode elementNode, G2DParentNode selectionNode, final IElement e, Color color) {