return new Rectangle2D.Double(-pickDist - 0.5, -pickDist - 0.5, pickDist * 2 + 1, pickDist * 2 + 1);
}
public Rectangle2D getPickRectangle(double x, double y) {
return new Rectangle2D.Double(-pickDist - 0.5, -pickDist - 0.5, pickDist * 2 + 1, pickDist * 2 + 1);
}
public Rectangle2D getPickRectangle(double x, double y) {