+ path = calculatePath(edge, path, false);
+ detailedPath = calculatePath(edge, detailedPath, true);
+
+ centerPoint = new Point2D.Double();
+ detailedCenterPoint = new Point2D.Double();
+ direction = new Point2D.Double();
+ detailedDirection = new Point2D.Double();
+
+ DistrictNetworkNodeUtils.calculateCenterPointAndDirection(path, centerPoint, direction);
+ DistrictNetworkNodeUtils.calculateCenterPointAndDirection(detailedPath, detailedCenterPoint, detailedDirection);
+