private static final Rectangle2D NORMAL = new Rectangle2D.Double(left, top, width, height);
private static final Rectangle2D HOVERED = new Rectangle2D.Double(left * 3, top * 3, width * 3, height * 3);
private static final Rectangle2D NORMAL = new Rectangle2D.Double(left, top, width, height);
private static final Rectangle2D HOVERED = new Rectangle2D.Double(left * 3, top * 3, width * 3, height * 3);