+ @JavaName setWorldOrientation
+ setWorldOrientation' :: G3DNode -> Quat4d -> <Proc> ()
+ @JavaName setWorldPosition
+ setWorldPosition' :: G3DNode -> Vector3d -> <Proc> ()
+
+class G3DNodeClass a where
+ asG3DNode :: a -> G3DNode
+ asG3DNode = Java.unsafeCoerce
+
+ getOrientation :: a -> <Proc> Quat4d
+ getOrientation c = getOrientation' (asG3DNode c)
+ getPosition :: a -> <Proc> Vector3d
+ getPosition c = getPosition' (asG3DNode c)