- /**
- * @return Parent node reference or <code>null</code> if not set
- */
- public ParentNode<?> getParent();
-
- public String getParentRel();
- /**
- * Set parent node. This method is for scene graph internal use only and
- * should not be called outside the scene graph structure. This method
- * simply sets the parent node parent field, and does not affect on parent
- * node (i.e., should be called only from parent node).
- */
- public void setParent(ParentNode<?> parent, String name);
+ /**
+ * @return Parent node reference or <code>null</code> if not set
+ */
+ public ParentNode<?> getParent();
+
+ public String getParentRel();
+ /**
+ * Set parent node. This method is for scene graph internal use only and
+ * should not be called outside the scene graph structure. This method
+ * simply sets the parent node parent field, and does not affect on parent
+ * node (i.e., should be called only from parent node).
+ */
+ public void setParent(ParentNode<?> parent, String name);