import org.simantics.g3d.property.annotations.GetPropertyValue;\r
import org.simantics.g3d.property.annotations.SetPropertyValue;\r
import org.simantics.g3d.scenegraph.IG3DNode;\r
import org.simantics.g3d.property.annotations.GetPropertyValue;\r
import org.simantics.g3d.property.annotations.SetPropertyValue;\r
import org.simantics.g3d.scenegraph.IG3DNode;\r