import org.simantics.g3d.scenegraph.RenderListener;
import org.simantics.g3d.vtk.action.vtkAction;
import org.simantics.g3d.vtk.common.VtkView;
import org.simantics.g3d.scenegraph.RenderListener;
import org.simantics.g3d.vtk.action.vtkAction;
import org.simantics.g3d.vtk.common.VtkView;
- // This is actually a static method in C++
- new vtkObject().GlobalWarningDisplayOff();
+ if (!Platform.inDevelopmentMode()) {
+ // This is actually a static method in C++
+ new vtkObject().GlobalWarningDisplayOff();
+ }