- for (Item eq : P3DUtil.getEquipments(getLibraryUri())) {
- m.add(new AddEquipmentAction(rootNode, eq));
- }
+ m.add(new AddEquipmentAction(rootNode, getLibraryUri()));
+// for (Item eq : P3DUtil.getEquipments(getLibraryUri())) {
+// m.add(new AddEquipmentAction(rootNode, eq));
+// }