+ switch (upDirection) {
+ case 0:
+ cameraAction.setUpDirection(new double[] { 1, 0, 0 });
+ break;
+ case 1:
+ cameraAction.setUpDirection(new double[] { 0, 1, 0 });
+ break;
+ case 2:
+ cameraAction.setUpDirection(new double[] { 0, 0, 1 });
+ break;
+ }
+