- double t = Math.tan((Math.PI - turnAngle) * 0.5);
- double R = 0.0;
- if (t > MathTools.NEAR_ZERO)
- R = turnRadius / t;
- returnProps.put("length", R);
+ double t = Math.tan((Math.PI - turnAngle) * 0.5);
+ double R = 0.0;
+ if (t > MathTools.NEAR_ZERO)
+ R = turnRadius / t;
+ returnProps.put("length", R);