import org.simantics.g3d.property.annotations.GetPropertyValue;
import org.simantics.g3d.property.annotations.SetPropertyValue;
import org.simantics.g3d.scenegraph.G3DNode;
import org.simantics.g3d.property.annotations.GetPropertyValue;
import org.simantics.g3d.property.annotations.SetPropertyValue;
import org.simantics.g3d.scenegraph.G3DNode;