-//P3D.HasLength <R G3D.hasNonTransformation
-// L0.HasRange L0.Double
-//P3D.HasTurnAngle <R G3D.hasNonTransformation
-// L0.HasRange L0.Double
-//P3D.HasRotationAngle <R G3D.hasTransformation
-// L0.HasRange L0.Double
-//P3D.HasOffset <R L0.HasProperty
-// L0.HasRange L0.Double
-//HasRelativePosition <R HasProperty
-// HasRange [Position]
-//HasRelativeDirection <R HasProperty
-// HasRange [Tuple3]
-//HasDirection <R HasProperty
-// HasRange [Tuple3]
+P3D.HasRotationAngle <R G3D.hasTransformation
+ L0.HasRange L0.Double
+P3D.HasLength <R G3D.hasNonTransformation
+ L0.HasRange L0.Double
+P3D.HasTurnAngle <R G3D.hasNonTransformation
+ L0.HasRange L0.Double
+
+