- org.simantics.g2d.stubs.anim.Interpolator[] pos = new org.simantics.g2d.stubs.anim.Interpolator[3];\r
- org.simantics.g2d.stubs.anim.Interpolator[] ambient = new org.simantics.g2d.stubs.anim.Interpolator[3];\r
- org.simantics.g2d.stubs.anim.Interpolator[] diffuse = new org.simantics.g2d.stubs.anim.Interpolator[3];\r
- org.simantics.g2d.stubs.anim.Interpolator[] specular = new org.simantics.g2d.stubs.anim.Interpolator[3];\r
- org.simantics.g2d.stubs.anim.Interpolator[] emissive = new org.simantics.g2d.stubs.anim.Interpolator[3];\r
+ org.simantics.animation.stubs.Interpolator[] pos = new org.simantics.animation.stubs.Interpolator[3];\r
+ org.simantics.animation.stubs.Interpolator[] ambient = new org.simantics.animation.stubs.Interpolator[3];\r
+ org.simantics.animation.stubs.Interpolator[] diffuse = new org.simantics.animation.stubs.Interpolator[3];\r
+ org.simantics.animation.stubs.Interpolator[] specular = new org.simantics.animation.stubs.Interpolator[3];\r
+ org.simantics.animation.stubs.Interpolator[] emissive = new org.simantics.animation.stubs.Interpolator[3];\r