-// java wrapper for vtkOpenGLProperty object\r
-//\r
-\r
-package vtk;\r
-import vtk.*;\r
-\r
-public class vtkOpenGLProperty extends vtkProperty\r
-{\r
-\r
- private native String GetClassName_0();\r
- public String GetClassName()\r
- { return GetClassName_0(); }\r
-\r
- private native int IsA_1(String id0);\r
- public int IsA(String id0)\r
- { return IsA_1(id0); }\r
-\r
- private native void Render_2(vtkActor id0,vtkRenderer id1);\r
- public void Render(vtkActor id0,vtkRenderer id1)\r
- { Render_2(id0,id1); }\r
-\r
- private native void BackfaceRender_3(vtkActor id0,vtkRenderer id1);\r
- public void BackfaceRender(vtkActor id0,vtkRenderer id1)\r
- { BackfaceRender_3(id0,id1); }\r
-\r
- private native void PostRender_4(vtkActor id0,vtkRenderer id1);\r
- public void PostRender(vtkActor id0,vtkRenderer id1)\r
- { PostRender_4(id0,id1); }\r
-\r
- private native void ReleaseGraphicsResources_5(vtkWindow id0);\r
- public void ReleaseGraphicsResources(vtkWindow id0)\r
- { ReleaseGraphicsResources_5(id0); }\r
-\r
- private native long GetShaderDeviceAdapter2_6();\r
- public vtkShaderDeviceAdapter2 GetShaderDeviceAdapter2() {\r
- long temp = GetShaderDeviceAdapter2_6();\r
-\r
- if (temp == 0) return null;\r
- return (vtkShaderDeviceAdapter2)vtkObject.JAVA_OBJECT_MANAGER.getJavaObject(temp);\r
- }\r
-\r
- public vtkOpenGLProperty() { super(); }\r
-\r
- public vtkOpenGLProperty(long id) { super(id); }\r
- public native long VTKInit();\r
-\r
-}\r
+// java wrapper for vtkOpenGLProperty object
+//
+
+package vtk;
+import vtk.*;
+
+public class vtkOpenGLProperty extends vtkProperty
+{
+
+ private native int IsTypeOf_0(String id0);
+ public int IsTypeOf(String id0)
+ { return IsTypeOf_0(id0); }
+
+ private native int IsA_1(String id0);
+ public int IsA(String id0)
+ { return IsA_1(id0); }
+
+ private native void Render_2(vtkActor id0,vtkRenderer id1);
+ public void Render(vtkActor id0,vtkRenderer id1)
+ { Render_2(id0,id1); }
+
+ private native void BackfaceRender_3(vtkActor id0,vtkRenderer id1);
+ public void BackfaceRender(vtkActor id0,vtkRenderer id1)
+ { BackfaceRender_3(id0,id1); }
+
+ private native void PostRender_4(vtkActor id0,vtkRenderer id1);
+ public void PostRender(vtkActor id0,vtkRenderer id1)
+ { PostRender_4(id0,id1); }
+
+ private native void ReleaseGraphicsResources_5(vtkWindow id0);
+ public void ReleaseGraphicsResources(vtkWindow id0)
+ { ReleaseGraphicsResources_5(id0); }
+
+ public vtkOpenGLProperty() { super(); }
+
+ public vtkOpenGLProperty(long id) { super(id); }
+ public native long VTKInit();
+
+}