-#include "Value.h"\r
-\r
-#include "DataType.h"\r
-\r
-#include <iostream>\r
-\r
-namespace Databoard {\r
-\r
- namespace Value {\r
-\r
- Value::Value(Databoard::Type::DataType* dataBoard)\r
- {\r
- object = NULL;\r
-\r
- this->dataBoard = dataBoard;\r
- }\r
-\r
-\r
- Value::~Value()\r
- {\r
- }\r
-\r
- void* Value::getObject()\r
- {\r
- return object;\r
- }\r
-\r
- Databoard::Type::DataType* Value::type()\r
- {\r
- return dataBoard;\r
- }\r
-\r
- void Value::freeType()\r
- {\r
- delete dataBoard;\r
- dataBoard = 0;\r
- }\r
-\r
- std::string Value::writeOut(int indent)\r
- {\r
- std::string s;\r
-\r
- s.append(2 * indent, ' ');\r
-\r
- return s;\r
- }\r
-\r
- bool Value::equals(const Value* /*other*/)\r
- {\r
- return true;\r
- }\r
-\r
- std::string Value::isValid()\r
- {\r
- return "not implemented!";\r
- }\r
- }\r
-}\r
+#include "Value.h"
+
+#include "DataType.h"
+
+#include <iostream>
+
+namespace Databoard {
+
+ namespace Value {
+
+ Value::Value(Databoard::Type::DataType* dataBoard)
+ {
+ object = NULL;
+
+ this->dataBoard = dataBoard;
+ }
+
+
+ Value::~Value()
+ {
+ }
+
+ void* Value::getObject()
+ {
+ return object;
+ }
+
+ Databoard::Type::DataType* Value::type()
+ {
+ return dataBoard;
+ }
+
+ void Value::freeType()
+ {
+ delete dataBoard;
+ dataBoard = 0;
+ }
+
+ std::string Value::writeOut(int indent)
+ {
+ std::string s;
+
+ s.append(2 * indent, ' ');
+
+ return s;
+ }
+
+ bool Value::equals(const Value* /*other*/)
+ {
+ return true;
+ }
+
+ std::string Value::isValid()
+ {
+ return "not implemented!";
+ }
+ }
+}