-/*******************************************************************************\r
- * Copyright (c) 2007, 2010 Association for Decentralized Information Management\r
- * in Industry THTH ry.\r
- * All rights reserved. This program and the accompanying materials\r
- * are made available under the terms of the Eclipse Public License v1.0\r
- * which accompanies this distribution, and is available at\r
- * http://www.eclipse.org/legal/epl-v10.html\r
- *\r
- * Contributors:\r
- * VTT Technical Research Centre of Finland - initial API and implementation\r
- *******************************************************************************/\r
-package org.simantics.g2d.element;\r
-\r
-import java.awt.AlphaComposite;\r
-import java.awt.Color;\r
-import java.awt.Composite;\r
-import java.awt.Font;\r
-import java.awt.Stroke;\r
-import java.awt.geom.AffineTransform;\r
-import java.awt.geom.Rectangle2D;\r
-import java.util.Collection;\r
-import java.util.HashMap;\r
-import java.util.Set;\r
-\r
-import org.simantics.g2d.canvas.Hints;\r
-import org.simantics.g2d.connection.ConnectionEntity;\r
-import org.simantics.g2d.connection.IConnectionAdvisor;\r
-import org.simantics.g2d.element.handler.SceneGraph;\r
-import org.simantics.g2d.element.handler.EdgeVisuals.ArrowType;\r
-import org.simantics.g2d.element.handler.EdgeVisuals.StrokeType;\r
-import org.simantics.g2d.image.Image;\r
-import org.simantics.g2d.utils.Alignment;\r
-import org.simantics.scenegraph.Node;\r
-import org.simantics.utils.datastructures.Callback;\r
-import org.simantics.utils.datastructures.hints.IHintContext.Key;\r
-import org.simantics.utils.datastructures.hints.IHintContext.KeyOf;\r
-\r
-/**\r
- * @author Toni Kalajainen\r
- */\r
-public class ElementHints {\r
-\r
- /**\r
- * For attaching a paintable scene graph node to a diagram element.\r
- */\r
- public static final Key KEY_SG_NODE = new SceneGraphNodeKey(Node.class, "SG_NODE");\r
-\r
- /**\r
- * For attaching a callback to an element that is invoked when KEY_SG_NODE\r
- * is initialized and set.\r
- */\r
- public static final Key KEY_SG_CALLBACK = new SceneGraphNodeKey(Callback.class, "SG_NODE_CALLBACK");\r
-\r
- /**\r
- * For describing the local affine transformation of an element.\r
- */\r
- public static final Key KEY_TRANSFORM = new KeyOf(AffineTransform.class, "TRANSFORM");\r
-\r
- /**\r
- * For defining the rectangular boundaries of an element.\r
- */\r
- public static final Key KEY_BOUNDS = new KeyOf(Rectangle2D.class, "BOUNDS");\r
-\r
- /**\r
- * For defining the parent element of an element to create element hierarchy\r
- * in otherwise flat diagrams.\r
- */\r
- public static final Key KEY_PARENT_ELEMENT = new KeyOf(IElement.class, "PARENT_ELEMENT");\r
-\r
- /**\r
- * A collection of {@link SceneGraph} instances. Used for decorating the\r
- * owner element. Run-time decorators are not touched by back-end\r
- * synchronization, they are controlled purely from the diagram run-time\r
- * code. If modified, the {@link Hints#KEY_DIRTY} hint should be set with\r
- * the value {@link Hints#VALUE_SG_DIRTY} to update the scenegraph of the\r
- * element.\r
- * \r
- * @deprecated diagram profile styles should be used instead\r
- */\r
- public static final Key KEY_DECORATORS = new KeyOf(Collection.class, "DECORATORS");\r
-\r
- public static final Key KEY_ANCHOR = new KeyOf(IElement.class, "ANCHOR");\r
-\r
- public static final Key KEY_TEXT = new KeyOf(String.class, "TEXT");\r
- public static final Key KEY_FONT = new KeyOf(Font.class, "FONT");\r
-\r
- public static final Key KEY_TEXT_COLOR = new KeyOf(Color.class, "TEXT_COLOR");\r
- public static final Key KEY_BORDER_COLOR = new KeyOf(Color.class, "BORDER_COLOR");\r
- public static final Key KEY_FILL_COLOR = new KeyOf(Color.class, "FILL_COLOR");\r
- public static final Key KEY_ADDITIONAL_COLOR = new KeyOf(Color.class, "ADDITIONAL_COLOR");\r
- public static final Key KEY_STROKE = new KeyOf(Stroke.class, "STROKE");\r
-\r
- public static final Key KEY_ENABLED = new KeyOf(Boolean.class, "ENABLED");\r
-\r
- public static final Key KEY_EDGE_STROKE = new KeyOf(Stroke.class, "EDGE_STROKE");\r
- public static final Key KEY_EDGE_STROKE_TYPE = new KeyOf(StrokeType.class, "EDGE_STROKE_TYPE");\r
- public static final Key KEY_BEGIN_ARROW = new KeyOf(ArrowType.class, "BEGIN_ARROW");\r
- public static final Key KEY_END_ARROW = new KeyOf(ArrowType.class, "END_ARROW");\r
- public static final Key KEY_BEGIN_ARROW_SIZE = new KeyOf(Double.class, "BEGIN_ARROW_SIZE");\r
- public static final Key KEY_END_ARROW_SIZE = new KeyOf(Double.class, "END_ARROW_SIZE");\r
-\r
- /** Source of data in external data model */\r
- public static final Key KEY_OBJECT = new KeyOf(Object.class, "OBJECT");\r
-\r
- /**\r
- * Used for identifying elements that should be ignored in all matters\r
- * concerning rendering/measuring/interaction.\r
- */\r
- public static final Key KEY_HIDDEN = new KeyOf(HideState.class, "HIDDEN");\r
-\r
- /**\r
- * Used for specifying the name prefix of the scene graph node to generate\r
- * for the owner element. See {@link ElementUtils#generateNodeId(IElement)}.\r
- */\r
- public static final Key KEY_SG_NAME = new KeyOf(String.class, "SG_NAME");\r
-\r
- /** Points to the external data model object which this element is a copy of. */\r
- public static final Key KEY_COPY_OF_OBJECT = new KeyOf(Object.class, "COPY_OF_OBJECT");\r
-\r
- /** Value of a widget */\r
- public static final Key KEY_VALUE = new KeyOf(Double.class, "VALUE");\r
- public static final Key KEY_MIN_VALUE = new KeyOf(Double.class, "MIN_VALUE");\r
- public static final Key KEY_MAX_VALUE = new KeyOf(Double.class, "MAX_VALUE");\r
-\r
- /** Is widget locked (unusable) */\r
- public static final Key KEY_LOCKED = new KeyOf(Boolean.class, "LOCKED");\r
-\r
- public static final Key KEY_SELECTED = new KeyOf(Boolean.class, "SELECTED");\r
-\r
- /** Is mouse cursor on top of element **/ \r
- public static final Key KEY_HOVER = new KeyOf(Boolean.class, "HOVER");\r
- \r
- /** Can the element be resized **/\r
- public static final Key KEY_RESIZABLE = new KeyOf(Boolean.class, "RESIZABLE"); \r
-\r
- public static final Key KEY_IMAGE = new KeyOf(Image.class, "IMAGE");\r
-\r
- /**\r
- * Composition rule for element painting. If this hint is found from an\r
- * element, it should be applied before painting the element. The only\r
- * implementation of {@link Composite} is {@link AlphaComposite} so that\r
- * should be used.\r
- */\r
- public static final Key KEY_COMPOSITE = new KeyOf(Composite.class, "COMPOSITE");\r
-\r
- /**\r
- * An optional type hint for a connection to be created. This hint is used\r
- * for storing something returned by\r
- * {@link IConnectionAdvisor#canBeConnected(Object, IElement, org.simantics.g2d.diagram.handler.Topology.Terminal, IElement, org.simantics.g2d.diagram.handler.Topology.Terminal)}\r
- */\r
- public static final Key KEY_CONNECTION_TYPE = new KeyOf(Object.class, "CONNECTION_TYPE");\r
-\r
- public static final Key KEY_HORIZONTAL_ALIGN = new KeyOf(Alignment.class, "HORIZONTAL_ALIGN");\r
-\r
- public static final Key KEY_VERTICAL_ALIGN = new KeyOf(Alignment.class, "VERTICAL_ALIGN");\r
-\r
- /**\r
- * For storing a connection entity within each connection and connection\r
- * part element.\r
- */\r
- public static final Key KEY_CONNECTION_ENTITY = new KeyOf(ConnectionEntity.class, "CONNECTION_ENTITY");\r
-\r
- /**\r
- * A set of ILayer instances identifying the layers the element containing\r
- * this hint can be considered to be visible on.\r
- */\r
- public static final Key KEY_VISIBLE_LAYERS = new KeyOf(Set.class, "VISIBLE_LAYERS");\r
-\r
- /**\r
- * A set of ILayer instances identifying the layers the element containing\r
- * this hint can be considered to be focusable on.\r
- */\r
- public static final Key KEY_FOCUS_LAYERS = new KeyOf(Set.class, "FOCUS_LAYERS");\r
-\r
- /**\r
- * Properties map\r
- */\r
- public static final Key KEY_ELEMENT_PROPERTIES = new KeyOf(Properties.class, "ELEMENT_PROPERTIES");\r
-\r
- public static class Properties extends HashMap<String, Object> {\r
- private static final long serialVersionUID = 6986415032113675720L;\r
- }\r
-\r
- /**\r
- * A base class for keys that are to be considered discardable in\r
- * synchronization.\r
- */\r
- public static class DiscardableKey extends KeyOf {\r
- public DiscardableKey(Class<?> clazz) {\r
- super(clazz);\r
- }\r
- public DiscardableKey(Class<?> clazz, String string) {\r
- super(clazz, string);\r
- }\r
- }\r
-\r
-}\r
+/*******************************************************************************
+ * Copyright (c) 2007, 2010 Association for Decentralized Information Management
+ * in Industry THTH ry.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ * VTT Technical Research Centre of Finland - initial API and implementation
+ *******************************************************************************/
+package org.simantics.g2d.element;
+
+import java.awt.AlphaComposite;
+import java.awt.Color;
+import java.awt.Composite;
+import java.awt.Font;
+import java.awt.Stroke;
+import java.awt.geom.AffineTransform;
+import java.awt.geom.Rectangle2D;
+import java.util.Collection;
+import java.util.HashMap;
+import java.util.Map;
+import java.util.Set;
+import java.util.function.Consumer;
+
+import org.simantics.g2d.canvas.Hints;
+import org.simantics.g2d.connection.ConnectionEntity;
+import org.simantics.g2d.connection.IConnectionAdvisor;
+import org.simantics.g2d.element.handler.EdgeVisuals.ArrowType;
+import org.simantics.g2d.element.handler.EdgeVisuals.StrokeType;
+import org.simantics.g2d.element.handler.SceneGraph;
+import org.simantics.g2d.image.Image;
+import org.simantics.g2d.utils.Alignment;
+import org.simantics.scenegraph.Node;
+import org.simantics.utils.datastructures.hints.IHintContext.Key;
+import org.simantics.utils.datastructures.hints.IHintContext.KeyOf;
+
+/**
+ * @author Toni Kalajainen
+ */
+public class ElementHints {
+
+ /**
+ * For attaching a paintable scene graph node to a diagram element.
+ */
+ public static final Key KEY_SG_NODE = new SceneGraphNodeKey(Node.class, "SG_NODE");
+
+ /**
+ * For attaching a callback to an element that is invoked when KEY_SG_NODE
+ * is initialized and set.
+ */
+ public static final Key KEY_SG_CALLBACK = new SceneGraphNodeKey(Consumer.class, "SG_NODE_CALLBACK");
+
+ /**
+ * For describing the local affine transformation of an element.
+ */
+ public static final Key KEY_TRANSFORM = new KeyOf(AffineTransform.class, "TRANSFORM");
+
+ /**
+ * For describing representation parameters of an element.
+ */
+ public static final Key KEY_PARAMETERS = new KeyOf(Map.class, "PARAMETERS");
+
+ /**
+ * For defining the rectangular boundaries of an element.
+ */
+ public static final Key KEY_BOUNDS = new KeyOf(Rectangle2D.class, "BOUNDS");
+
+ /**
+ * For defining the parent element of an element to create element hierarchy
+ * in otherwise flat diagrams.
+ */
+ public static final Key KEY_PARENT_ELEMENT = new KeyOf(IElement.class, "PARENT_ELEMENT");
+
+ /**
+ * A collection of {@link SceneGraph} instances. Used for decorating the
+ * owner element. Run-time decorators are not touched by back-end
+ * synchronization, they are controlled purely from the diagram run-time
+ * code. If modified, the {@link Hints#KEY_DIRTY} hint should be set with
+ * the value {@link Hints#VALUE_SG_DIRTY} to update the scenegraph of the
+ * element.
+ *
+ * @deprecated diagram profile styles should be used instead
+ */
+ public static final Key KEY_DECORATORS = new KeyOf(Collection.class, "DECORATORS");
+
+ public static final Key KEY_ANCHOR = new KeyOf(IElement.class, "ANCHOR");
+
+ public static final Key KEY_TEXT = new KeyOf(String.class, "TEXT");
+ public static final Key KEY_FONT = new KeyOf(Font.class, "FONT");
+
+ public static final Key KEY_TEXT_COLOR = new KeyOf(Color.class, "TEXT_COLOR");
+ public static final Key KEY_BORDER_COLOR = new KeyOf(Color.class, "BORDER_COLOR");
+ public static final Key KEY_FILL_COLOR = new KeyOf(Color.class, "FILL_COLOR");
+ public static final Key KEY_ADDITIONAL_COLOR = new KeyOf(Color.class, "ADDITIONAL_COLOR");
+ public static final Key KEY_STROKE = new KeyOf(Stroke.class, "STROKE");
+
+ public static final Key KEY_ENABLED = new KeyOf(Boolean.class, "ENABLED");
+
+ public static final Key KEY_EDGE_STROKE = new KeyOf(Stroke.class, "EDGE_STROKE");
+ public static final Key KEY_EDGE_STROKE_TYPE = new KeyOf(StrokeType.class, "EDGE_STROKE_TYPE");
+ public static final Key KEY_BEGIN_ARROW = new KeyOf(ArrowType.class, "BEGIN_ARROW");
+ public static final Key KEY_END_ARROW = new KeyOf(ArrowType.class, "END_ARROW");
+ public static final Key KEY_BEGIN_ARROW_SIZE = new KeyOf(Double.class, "BEGIN_ARROW_SIZE");
+ public static final Key KEY_END_ARROW_SIZE = new KeyOf(Double.class, "END_ARROW_SIZE");
+
+ /** Source of data in external data model */
+ public static final Key KEY_OBJECT = new KeyOf(Object.class, "OBJECT");
+ public static final Key KEY_TYPE_CLASS = new KeyOf(String.class, "TYPE_CLASS");
+
+ /**
+ * Used for identifying elements that should be ignored in all matters
+ * concerning rendering/measuring/interaction.
+ */
+ public static final Key KEY_HIDDEN = new KeyOf(HideState.class, "HIDDEN");
+
+ /**
+ * Used for specifying the name prefix of the scene graph node to generate
+ * for the owner element. See {@link ElementUtils#generateNodeId(IElement)}.
+ */
+ public static final Key KEY_SG_NAME = new KeyOf(String.class, "SG_NAME");
+
+ /** Points to the external data model object which this element is a copy of. */
+ public static final Key KEY_COPY_OF_OBJECT = new KeyOf(Object.class, "COPY_OF_OBJECT");
+
+ /** Value of a widget */
+ public static final Key KEY_VALUE = new KeyOf(Double.class, "VALUE");
+ public static final Key KEY_MIN_VALUE = new KeyOf(Double.class, "MIN_VALUE");
+ public static final Key KEY_MAX_VALUE = new KeyOf(Double.class, "MAX_VALUE");
+
+ /** Is widget locked (unusable) */
+ public static final Key KEY_LOCKED = new KeyOf(Boolean.class, "LOCKED");
+
+ public static final Key KEY_SELECTED = new KeyOf(Boolean.class, "SELECTED");
+
+ /** Is mouse cursor on top of element **/
+ public static final Key KEY_HOVER = new KeyOf(Boolean.class, "HOVER");
+
+ /** Can the element be resized **/
+ public static final Key KEY_RESIZABLE = new KeyOf(Boolean.class, "RESIZABLE");
+
+ public static final Key KEY_IMAGE = new KeyOf(Image.class, "IMAGE");
+
+ /**
+ * Composition rule for element painting. If this hint is found from an
+ * element, it should be applied before painting the element. The only
+ * implementation of {@link Composite} is {@link AlphaComposite} so that
+ * should be used.
+ */
+ public static final Key KEY_COMPOSITE = new KeyOf(Composite.class, "COMPOSITE");
+
+ /**
+ * An optional type hint for a connection to be created. This hint is used
+ * for storing something returned by
+ * {@link IConnectionAdvisor#canBeConnected(Object, IElement, org.simantics.g2d.diagram.handler.Topology.Terminal, IElement, org.simantics.g2d.diagram.handler.Topology.Terminal)}
+ */
+ public static final Key KEY_CONNECTION_TYPE = new KeyOf(Object.class, "CONNECTION_TYPE");
+
+ public static final Key KEY_HORIZONTAL_ALIGN = new KeyOf(Alignment.class, "HORIZONTAL_ALIGN");
+
+ public static final Key KEY_VERTICAL_ALIGN = new KeyOf(Alignment.class, "VERTICAL_ALIGN");
+
+ /**
+ * For storing a connection entity within each connection and connection
+ * part element.
+ */
+ public static final Key KEY_CONNECTION_ENTITY = new KeyOf(ConnectionEntity.class, "CONNECTION_ENTITY");
+
+ /**
+ * A set of ILayer instances identifying the layers the element containing
+ * this hint can be considered to be visible on.
+ */
+ public static final Key KEY_VISIBLE_LAYERS = new KeyOf(Set.class, "VISIBLE_LAYERS");
+
+ /**
+ * A set of ILayer instances identifying the layers the element containing
+ * this hint can be considered to be focusable on.
+ */
+ public static final Key KEY_FOCUS_LAYERS = new KeyOf(Set.class, "FOCUS_LAYERS");
+
+ /**
+ * Properties map
+ */
+ public static final Key KEY_ELEMENT_PROPERTIES = new KeyOf(Properties.class, "ELEMENT_PROPERTIES");
+
+ public static class Properties extends HashMap<String, Object> {
+ private static final long serialVersionUID = 6986415032113675720L;
+ }
+
+ /**
+ * A base class for keys that are to be considered discardable in
+ * synchronization.
+ */
+ public static class DiscardableKey extends KeyOf {
+ public DiscardableKey(Class<?> clazz) {
+ super(clazz);
+ }
+ public DiscardableKey(Class<?> clazz, String string) {
+ super(clazz, string);
+ }
+ }
+
+}