import org.simantics.scenegraph.Node;
import org.simantics.scenegraph.g2d.G2DParentNode;
import org.simantics.scenegraph.g2d.IG2DNode;
-import org.simantics.scenegraph.g2d.nodes.AnimatedSVGNode;
import org.simantics.scenegraph.utils.NodeUtil;
import org.simantics.utils.datastructures.hints.IHintContext.Key;
import org.simantics.utils.datastructures.hints.IHintContext.KeyOf;
}
private Node findAnimatedNode(Node node) {
- Node animated = findSingle(node, AnimatedSVGNode.class);
+ Node animated = findSingle(node, AnimatedNode.class);
if(animated != null) return animated;
else return node;
}