-/*******************************************************************************\r
- * Copyright (c) 2007, 2010 Association for Decentralized Information Management\r
- * in Industry THTH ry.\r
- * All rights reserved. This program and the accompanying materials\r
- * are made available under the terms of the Eclipse Public License v1.0\r
- * which accompanies this distribution, and is available at\r
- * http://www.eclipse.org/legal/epl-v10.html\r
- *\r
- * Contributors:\r
- * VTT Technical Research Centre of Finland - initial API and implementation\r
- *******************************************************************************/\r
-package org.simantics.g2d.elementclass.wheel;\r
-\r
-import java.awt.geom.Point2D;\r
-import java.awt.geom.Rectangle2D;\r
-\r
-import javax.vecmath.Vector2d;\r
-import javax.vecmath.Vector3d;\r
-\r
-import org.simantics.g2d.canvas.ICanvasContext;\r
-import org.simantics.g2d.diagram.IDiagram;\r
-import org.simantics.g2d.element.ElementHints;\r
-import org.simantics.g2d.element.IElement;\r
-import org.simantics.g2d.element.handler.InternalSize;\r
-import org.simantics.g2d.element.handler.Stateful;\r
-import org.simantics.g2d.element.handler.HandleMouseEvent;\r
-import org.simantics.g2d.element.handler.Heartbeat;\r
-import org.simantics.g2d.element.handler.LifeCycle;\r
-import org.simantics.g2d.element.handler.Rotate;\r
-import org.simantics.g2d.element.handler.impl.AbstractGrabbable;\r
-import org.simantics.utils.datastructures.hints.IHintContext.Key;\r
-import org.simantics.utils.datastructures.hints.IHintContext.KeyOf;\r
-\r
-/**\r
- * This handlerer rotates element when it is touched.\r
- * \r
- * Hints used:\r
- * KEY_VALUE\r
- * KEY_MIN_VALUE optional\r
- * KEY_MAX_VALUE optional\r
- * KEY_FRICTION\r
- * KEY_FACTOR\r
- * KEY_GRAB_FRICTION\r
- * KEY_MIN_POINTERS\r
- * KEY_LOCKED\r
- * \r
- * @author Toni Kalajainen\r
- */\r
-public class RotatorHandler extends AbstractGrabbable implements HandleMouseEvent, LifeCycle, Heartbeat {\r
-\r
- private static final long serialVersionUID = -3588513675880482627L;\r
-\r
- public static final RotatorHandler INSTANCE = new RotatorHandler(); \r
- \r
- public static final double STRAY_DISTANCE = 1000; \r
- \r
- public double initial_friction = 0.20;\r
- public double initial_grab_friction = 0.99;\r
- public double initial_factor = 0.025;\r
- // When ang vel goes under tolerance, the motion is considered stopped\r
- public double angVelTolerance = 0.5; \r
- \r
- /** Angular velocity, canvas specific variable */\r
- public static final Key KEY_ANG_VEL = new KeyOf(Double.class);\r
- /** Minimum number of pointers */\r
- public static final Key KEY_MIN_POINTERS = new KeyOf(Integer.class); \r
- public static final Key KEY_GRAB_FRICTION = new KeyOf(Double.class); \r
- public static final Key KEY_FRICTION = new KeyOf(Double.class);\r
- public static final Key KEY_FACTOR = new KeyOf(Double.class);\r
-\r
- public RotatorHandler() {\r
- super(1000.0);\r
- }\r
-\r
- @Override\r
- protected void onDrag(GrabInfo gi, ICanvasContext ctx) {\r
- IElement e = gi.e;\r
- Point2D origo = getOrigo(e, null); \r
- Point2D prevPos = gi.prevPosElement;\r
- Point2D p = gi.dragPosElement;\r
- \r
- // ---- Wheel is held! ---- \r
- // position vector 0\r
- Vector2d p0 = new Vector2d(prevPos.getX(), prevPos.getY());\r
- // position vector 1\r
- Vector2d p1 = new Vector2d(p.getX(), p.getY());\r
- // motion vector\r
- Vector2d f = new Vector2d(p1);\r
- f.sub(p0);\r
- // no movement\r
- if (f.length()==0) return;\r
- \r
- // -- We are holding the wheel and we have moved the pointer --\r
-\r
- // vector from origo to mouse\r
- Vector2d odp0 = new Vector2d(p0.x - origo.getX(), p0.y - origo.getY());\r
- Vector2d odp1 = new Vector2d(p1.x - origo.getX(), p1.y - origo.getY());\r
- // convert motion into tangential and normal vectors \r
- // normal vector of the motion\r
- Vector2d fn = new Vector2d(odp0);\r
- fn.scale( f.dot(odp0) / odp0.lengthSquared() );\r
- // tangential vector of the motion\r
- Vector2d ft = new Vector2d(f);\r
- ft.sub(fn);\r
- \r
- // momentum \r
- Vector3d r = new Vector3d(odp0.x, odp0.y, 0);\r
- Vector3d F = new Vector3d(ft.x, ft.y, 0);\r
- Vector3d M = new Vector3d();\r
- M.cross(r, F);\r
- if (!isGrabbed(e, ctx)) return;\r
- \r
- // Turn the wheel\r
- double deltaAngle = odp0.angle(odp1);\r
- if (M.z<0) deltaAngle *= -1;\r
- \r
- double deltaAngularVelocity = deltaAngle * 20;\r
- setAngVel(e, getAngVel(e)+deltaAngularVelocity);\r
-\r
- deltaAngle *= 0.297;\r
- modifyValue(e, ctx, deltaAngle); \r
- }\r
-\r
- @Override\r
- protected void onGrab(GrabInfo gi, ICanvasContext ctx) {\r
- }\r
-\r
- @Override\r
- protected void onGrabCancel(GrabInfo gi, ICanvasContext ctx) {\r
- }\r
-\r
- @Override\r
- protected boolean onGrabCheck(IElement e, ICanvasContext ctx, int pointerId, Point2D pickPos) {\r
- return isEnabled(e);\r
- }\r
-\r
- @Override\r
- protected void onRelease(GrabInfo gi, ICanvasContext ctx) {\r
- }\r
-\r
- @Override\r
- public void heartbeat(IElement e, long time, long deltaTime, ICanvasContext ctx) {\r
- \r
- boolean isGrabbed = isGrabbed(e, ctx);\r
- boolean isMoving = isMoving(e);\r
- boolean isLocked = isLocked(e);\r
- \r
-\r
- // Check if the value has changed in the value source \r
- if ((!isGrabbed && !isMoving)||isLocked) {\r
- setAngVel(e, 0.0);\r
- return;\r
- }\r
- \r
- double angVel = getAngVel(e);\r
- //System.out.println(angVel);\r
- // not moving\r
- if (angVel==0) return;\r
- \r
- // motion under tolerance\r
- if (Math.abs(angVel)<angVelTolerance) {\r
- setAngVel(e, 0.0);\r
- // Stopped moving, write value\r
- if (!isGrabbed)\r
- ;//fireStoppedMoving();\r
- \r
- return;\r
- }\r
- \r
- modifyValue(e, ctx, deltaTime * angVel * getFactor(e)* 0.01);\r
- double f = (isGrabbed?getGrabFriction(e):getFriction(e)); \r
- double dt = ((double)deltaTime)/1000;\r
- angVel *= Math.pow(1-f, dt);\r
- setAngVel(e, angVel);\r
- ctx.getContentContext().setDirty(); \r
- }\r
-\r
- @Override\r
- public void onElementActivated(IDiagram d, IElement e) {\r
- }\r
-\r
- @Override\r
- public void onElementCreated(IElement e) {\r
- e.setHint(KEY_MIN_POINTERS, 1);\r
- e.setHint(ElementHints.KEY_VALUE, 0.0);\r
- e.setHint(KEY_FRICTION, initial_friction);\r
- e.setHint(KEY_FACTOR, initial_factor);\r
- e.setHint(KEY_GRAB_FRICTION, initial_grab_friction);\r
- e.setHint(KEY_ANG_VEL, 0.0);\r
- }\r
-\r
- @Override\r
- public void onElementDeactivated(IDiagram d, IElement e) {\r
- }\r
-\r
- @Override\r
- public void onElementDestroyed(IElement e) {\r
- }\r
-\r
-\r
- private double getFriction(IElement e) {\r
- return e.getHint(KEY_FRICTION); \r
- }\r
- \r
- private double getGrabFriction(IElement e) {\r
- return e.getHint(KEY_GRAB_FRICTION);\r
- }\r
- \r
- private double getFactor(IElement e) {\r
- return e.getHint(KEY_FACTOR);\r
- } \r
- \r
- private double getValue(IElement e) {\r
- return e.getHint(ElementHints.KEY_VALUE);\r
- }\r
- \r
- private void setValue(IElement e, ICanvasContext ctx, double value) {\r
- Double min = e.getHint(ElementHints.KEY_MIN_VALUE);\r
- Double max = e.getHint(ElementHints.KEY_MAX_VALUE);\r
- if (min!=null && value<min) value = min;\r
- if (max!=null && value>max) value = max;\r
- e.setHint(ElementHints.KEY_VALUE, value);\r
- \r
- Point2D origo = getOrigo(e, null);\r
- \r
- Rotate r = e.getElementClass().getSingleItem(Rotate.class);\r
- double angle = r.getAngle(e);\r
- ///System.out.println(angle);\r
- double targetAngle = Math.IEEEremainder(value, Math.PI*2);\r
- double diffrence = targetAngle - angle;\r
- r.rotate(e, diffrence, origo);\r
- }\r
- \r
- public Point2D getOrigo(IElement e, Point2D origo)\r
- {\r
- Rectangle2D size = new Rectangle2D.Double();\r
- InternalSize b = e.getElementClass().getSingleItem(InternalSize.class);\r
- b.getBounds(e, size);\r
- if (origo==null) origo = new Point2D.Double(size.getCenterX(),size.getCenterY());\r
- return origo;\r
- }\r
- \r
- public synchronized void modifyValue(IElement e, ICanvasContext ctx, double modification) {\r
- Double position = getValue(e);\r
- double value = position + modification;\r
- setValue(e, ctx, value);\r
- }\r
- \r
- \r
- public int getMinPointers(IElement e) {\r
- Integer i = e.getHint(KEY_MIN_POINTERS);\r
- if (i==null) return 1;\r
- return i;\r
- }\r
- \r
- public double getAngVel(IElement e)\r
- {\r
- Double d = e.getHint(KEY_ANG_VEL);\r
- if (d==null) return 0.0;\r
- return d;\r
- }\r
- \r
- public void setAngVel(IElement e, double value)\r
- {\r
- e.setHint(KEY_ANG_VEL, value); \r
- }\r
- \r
- public boolean isGrabbed(IElement e, ICanvasContext ctx) {\r
- return (getGrabCount(e, ctx)>=getMinPointers(e)) || !isEnabled(e); \r
- }\r
- \r
- public boolean isMoving(IElement e) {\r
- return getAngVel(e)!=0;\r
- }\r
- \r
- public boolean isLocked(IElement e) {\r
- Boolean b = e.getHint(ElementHints.KEY_LOCKED);\r
- return b==null?false:b;\r
- }\r
- \r
- public boolean isEnabled(IElement e) {\r
- Stateful enabled = e.getElementClass().getAtMostOneItemOfClass(Stateful.class);\r
- if (enabled==null) return true;\r
- return enabled.isEnabled(e);\r
- }\r
- \r
- public boolean isMoveable(IElement e) {\r
- return true;\r
- } \r
-\r
- \r
- \r
-}\r
+/*******************************************************************************
+ * Copyright (c) 2007, 2010 Association for Decentralized Information Management
+ * in Industry THTH ry.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ * VTT Technical Research Centre of Finland - initial API and implementation
+ *******************************************************************************/
+package org.simantics.g2d.elementclass.wheel;
+
+import java.awt.geom.Point2D;
+import java.awt.geom.Rectangle2D;
+
+import javax.vecmath.Vector2d;
+import javax.vecmath.Vector3d;
+
+import org.simantics.g2d.canvas.ICanvasContext;
+import org.simantics.g2d.diagram.IDiagram;
+import org.simantics.g2d.element.ElementHints;
+import org.simantics.g2d.element.IElement;
+import org.simantics.g2d.element.handler.InternalSize;
+import org.simantics.g2d.element.handler.Stateful;
+import org.simantics.g2d.element.handler.HandleMouseEvent;
+import org.simantics.g2d.element.handler.Heartbeat;
+import org.simantics.g2d.element.handler.LifeCycle;
+import org.simantics.g2d.element.handler.Rotate;
+import org.simantics.g2d.element.handler.impl.AbstractGrabbable;
+import org.simantics.utils.datastructures.hints.IHintContext.Key;
+import org.simantics.utils.datastructures.hints.IHintContext.KeyOf;
+
+/**
+ * This handlerer rotates element when it is touched.
+ *
+ * Hints used:
+ * KEY_VALUE
+ * KEY_MIN_VALUE optional
+ * KEY_MAX_VALUE optional
+ * KEY_FRICTION
+ * KEY_FACTOR
+ * KEY_GRAB_FRICTION
+ * KEY_MIN_POINTERS
+ * KEY_LOCKED
+ *
+ * @author Toni Kalajainen
+ */
+public class RotatorHandler extends AbstractGrabbable implements HandleMouseEvent, LifeCycle, Heartbeat {
+
+ private static final long serialVersionUID = -3588513675880482627L;
+
+ public static final RotatorHandler INSTANCE = new RotatorHandler();
+
+ public static final double STRAY_DISTANCE = 1000;
+
+ public double initial_friction = 0.20;
+ public double initial_grab_friction = 0.99;
+ public double initial_factor = 0.025;
+ // When ang vel goes under tolerance, the motion is considered stopped
+ public double angVelTolerance = 0.5;
+
+ /** Angular velocity, canvas specific variable */
+ public static final Key KEY_ANG_VEL = new KeyOf(Double.class);
+ /** Minimum number of pointers */
+ public static final Key KEY_MIN_POINTERS = new KeyOf(Integer.class);
+ public static final Key KEY_GRAB_FRICTION = new KeyOf(Double.class);
+ public static final Key KEY_FRICTION = new KeyOf(Double.class);
+ public static final Key KEY_FACTOR = new KeyOf(Double.class);
+
+ public RotatorHandler() {
+ super(1000.0);
+ }
+
+ @Override
+ protected void onDrag(GrabInfo gi, ICanvasContext ctx) {
+ IElement e = gi.e;
+ Point2D origo = getOrigo(e, null);
+ Point2D prevPos = gi.prevPosElement;
+ Point2D p = gi.dragPosElement;
+
+ // ---- Wheel is held! ----
+ // position vector 0
+ Vector2d p0 = new Vector2d(prevPos.getX(), prevPos.getY());
+ // position vector 1
+ Vector2d p1 = new Vector2d(p.getX(), p.getY());
+ // motion vector
+ Vector2d f = new Vector2d(p1);
+ f.sub(p0);
+ // no movement
+ if (f.length()==0) return;
+
+ // -- We are holding the wheel and we have moved the pointer --
+
+ // vector from origo to mouse
+ Vector2d odp0 = new Vector2d(p0.x - origo.getX(), p0.y - origo.getY());
+ Vector2d odp1 = new Vector2d(p1.x - origo.getX(), p1.y - origo.getY());
+ // convert motion into tangential and normal vectors
+ // normal vector of the motion
+ Vector2d fn = new Vector2d(odp0);
+ fn.scale( f.dot(odp0) / odp0.lengthSquared() );
+ // tangential vector of the motion
+ Vector2d ft = new Vector2d(f);
+ ft.sub(fn);
+
+ // momentum
+ Vector3d r = new Vector3d(odp0.x, odp0.y, 0);
+ Vector3d F = new Vector3d(ft.x, ft.y, 0);
+ Vector3d M = new Vector3d();
+ M.cross(r, F);
+ if (!isGrabbed(e, ctx)) return;
+
+ // Turn the wheel
+ double deltaAngle = odp0.angle(odp1);
+ if (M.z<0) deltaAngle *= -1;
+
+ double deltaAngularVelocity = deltaAngle * 20;
+ setAngVel(e, getAngVel(e)+deltaAngularVelocity);
+
+ deltaAngle *= 0.297;
+ modifyValue(e, ctx, deltaAngle);
+ }
+
+ @Override
+ protected void onGrab(GrabInfo gi, ICanvasContext ctx) {
+ }
+
+ @Override
+ protected void onGrabCancel(GrabInfo gi, ICanvasContext ctx) {
+ }
+
+ @Override
+ protected boolean onGrabCheck(IElement e, ICanvasContext ctx, int pointerId, Point2D pickPos) {
+ return isEnabled(e);
+ }
+
+ @Override
+ protected void onRelease(GrabInfo gi, ICanvasContext ctx) {
+ }
+
+ @Override
+ public void heartbeat(IElement e, long time, long deltaTime, ICanvasContext ctx) {
+
+ boolean isGrabbed = isGrabbed(e, ctx);
+ boolean isMoving = isMoving(e);
+ boolean isLocked = isLocked(e);
+
+
+ // Check if the value has changed in the value source
+ if ((!isGrabbed && !isMoving)||isLocked) {
+ setAngVel(e, 0.0);
+ return;
+ }
+
+ double angVel = getAngVel(e);
+ //System.out.println(angVel);
+ // not moving
+ if (angVel==0) return;
+
+ // motion under tolerance
+ if (Math.abs(angVel)<angVelTolerance) {
+ setAngVel(e, 0.0);
+ // Stopped moving, write value
+ if (!isGrabbed)
+ ;//fireStoppedMoving();
+
+ return;
+ }
+
+ modifyValue(e, ctx, deltaTime * angVel * getFactor(e)* 0.01);
+ double f = (isGrabbed?getGrabFriction(e):getFriction(e));
+ double dt = ((double)deltaTime)/1000;
+ angVel *= Math.pow(1-f, dt);
+ setAngVel(e, angVel);
+ ctx.getContentContext().setDirty();
+ }
+
+ @Override
+ public void onElementActivated(IDiagram d, IElement e) {
+ }
+
+ @Override
+ public void onElementCreated(IElement e) {
+ e.setHint(KEY_MIN_POINTERS, 1);
+ e.setHint(ElementHints.KEY_VALUE, 0.0);
+ e.setHint(KEY_FRICTION, initial_friction);
+ e.setHint(KEY_FACTOR, initial_factor);
+ e.setHint(KEY_GRAB_FRICTION, initial_grab_friction);
+ e.setHint(KEY_ANG_VEL, 0.0);
+ }
+
+ @Override
+ public void onElementDeactivated(IDiagram d, IElement e) {
+ }
+
+ @Override
+ public void onElementDestroyed(IElement e) {
+ }
+
+
+ private double getFriction(IElement e) {
+ return e.getHint(KEY_FRICTION);
+ }
+
+ private double getGrabFriction(IElement e) {
+ return e.getHint(KEY_GRAB_FRICTION);
+ }
+
+ private double getFactor(IElement e) {
+ return e.getHint(KEY_FACTOR);
+ }
+
+ private double getValue(IElement e) {
+ return e.getHint(ElementHints.KEY_VALUE);
+ }
+
+ private void setValue(IElement e, ICanvasContext ctx, double value) {
+ Double min = e.getHint(ElementHints.KEY_MIN_VALUE);
+ Double max = e.getHint(ElementHints.KEY_MAX_VALUE);
+ if (min!=null && value<min) value = min;
+ if (max!=null && value>max) value = max;
+ e.setHint(ElementHints.KEY_VALUE, value);
+
+ Point2D origo = getOrigo(e, null);
+
+ Rotate r = e.getElementClass().getSingleItem(Rotate.class);
+ double angle = r.getAngle(e);
+ ///System.out.println(angle);
+ double targetAngle = Math.IEEEremainder(value, Math.PI*2);
+ double diffrence = targetAngle - angle;
+ r.rotate(e, diffrence, origo);
+ }
+
+ public Point2D getOrigo(IElement e, Point2D origo)
+ {
+ Rectangle2D size = new Rectangle2D.Double();
+ InternalSize b = e.getElementClass().getSingleItem(InternalSize.class);
+ b.getBounds(e, size);
+ if (origo==null) origo = new Point2D.Double(size.getCenterX(),size.getCenterY());
+ return origo;
+ }
+
+ public synchronized void modifyValue(IElement e, ICanvasContext ctx, double modification) {
+ Double position = getValue(e);
+ double value = position + modification;
+ setValue(e, ctx, value);
+ }
+
+
+ public int getMinPointers(IElement e) {
+ Integer i = e.getHint(KEY_MIN_POINTERS);
+ if (i==null) return 1;
+ return i;
+ }
+
+ public double getAngVel(IElement e)
+ {
+ Double d = e.getHint(KEY_ANG_VEL);
+ if (d==null) return 0.0;
+ return d;
+ }
+
+ public void setAngVel(IElement e, double value)
+ {
+ e.setHint(KEY_ANG_VEL, value);
+ }
+
+ public boolean isGrabbed(IElement e, ICanvasContext ctx) {
+ return (getGrabCount(e, ctx)>=getMinPointers(e)) || !isEnabled(e);
+ }
+
+ public boolean isMoving(IElement e) {
+ return getAngVel(e)!=0;
+ }
+
+ public boolean isLocked(IElement e) {
+ Boolean b = e.getHint(ElementHints.KEY_LOCKED);
+ return b==null?false:b;
+ }
+
+ public boolean isEnabled(IElement e) {
+ Stateful enabled = e.getElementClass().getAtMostOneItemOfClass(Stateful.class);
+ if (enabled==null) return true;
+ return enabled.isEnabled(e);
+ }
+
+ public boolean isMoveable(IElement e) {
+ return true;
+ }
+
+
+
+}