double t_y = b1_y - s_x * a1_y - s_y * a1_x;
double mat[] = new double[] {s_x, s_y, -s_y, s_x, t_x, t_y};
- AffineTransform at = new AffineTransform(mat);
+ AffineTransform at = new AffineTransform(mat);
setDirty();
AffineTransform gat = util.getTransform();