]> gerrit.simantics Code Review - simantics/platform.git/blobdiff - bundles/org.simantics.g2d/src/org/simantics/g2d/routing/algorithm1/StaticRouter.java
Migrated source code from Simantics SVN
[simantics/platform.git] / bundles / org.simantics.g2d / src / org / simantics / g2d / routing / algorithm1 / StaticRouter.java
diff --git a/bundles/org.simantics.g2d/src/org/simantics/g2d/routing/algorithm1/StaticRouter.java b/bundles/org.simantics.g2d/src/org/simantics/g2d/routing/algorithm1/StaticRouter.java
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+/*******************************************************************************\r
+ * Copyright (c) 2007, 2010 Association for Decentralized Information Management\r
+ * in Industry THTH ry.\r
+ * All rights reserved. This program and the accompanying materials\r
+ * are made available under the terms of the Eclipse Public License v1.0\r
+ * which accompanies this distribution, and is available at\r
+ * http://www.eclipse.org/legal/epl-v10.html\r
+ *\r
+ * Contributors:\r
+ *     VTT Technical Research Centre of Finland - initial API and implementation\r
+ *******************************************************************************/\r
+package org.simantics.g2d.routing.algorithm1;\r
+\r
+import java.awt.geom.Path2D;\r
+import java.util.ArrayList;\r
+import java.util.Arrays;\r
+import java.util.Collection;\r
+import java.util.Comparator;\r
+import java.util.HashMap;\r
+import java.util.PriorityQueue;\r
+\r
+import org.simantics.g2d.routing.ConnectionDirectionUtil;\r
+import org.simantics.g2d.routing.Constants;\r
+import org.simantics.g2d.routing.Terminal;\r
+import org.simantics.g2d.routing.algorithm1.StopSet.IStopProcedure;\r
+import org.simantics.g2d.routing.algorithm1.StopSet.Line;\r
+import org.simantics.g2d.routing.algorithm1.StopSet.Stop;\r
+\r
+public class StaticRouter {\r
+               \r
+       StopSet[] stopSets = new StopSet[4];\r
+       //Graphics2D g;\r
+       \r
+       public StaticRouter(Collection<PenaltyRectangle> rectangles) {\r
+               for(int i=0;i<4;++i) {\r
+                       Direction dir = Direction.directions[i];\r
+                       Collection<Stop> stops= new ArrayList<Stop>(rectangles.size());\r
+                       for(PenaltyRectangle rectangle : rectangles)\r
+                               stops.add(new Stop((i&1) == 0 ? rectangle.xPenalty : rectangle.yPenalty, \r
+                                       dir.minSide(rectangle),\r
+                                       dir.maxSide(rectangle),\r
+                                       dir.front(rectangle)));\r
+                       stopSets[i] = new StopSet(stops);\r
+               }\r
+       }\r
+               \r
+       /*public StaticRouter(Collection<Rectangle2D> rectangles,\r
+                       Collection<Path2D> paths) {\r
+               stopSets = new StopSet[4];\r
+               Collection<Rectangle> horizontalLines = new ArrayList<Rectangle>();\r
+               Collection<Rectangle> verticalLines = new ArrayList<Rectangle>();\r
+                               \r
+               for(Path2D path : paths) {\r
+                       PathIterator it = path.getPathIterator(null);\r
+                       double[] old = null;\r
+                       while(!it.isDone()) {\r
+                               double[] cur = new double[2];\r
+                               it.currentSegment(cur);\r
+                               if(old != null) {\r
+                                       if(old[1] == cur[1]) {\r
+                                               horizontalLines.add(new Rectangle(\r
+                                                       Math.min(cur[0], old[0]),\r
+                                                       cur[1]-CONNECTION_MARGINAL,\r
+                                                       Math.max(cur[0], old[0]),\r
+                                                       cur[1]+CONNECTION_MARGINAL\r
+                                               ));                                             \r
+                                       }\r
+                                       else {\r
+                                               verticalLines.add(new Rectangle(\r
+                                                       cur[0]-CONNECTION_MARGINAL,\r
+                                                       Math.min(cur[1], old[1]),\r
+                                                       cur[0]+CONNECTION_MARGINAL,\r
+                                                       Math.max(cur[1], old[1])                                                        \r
+                                               ));\r
+                                       }\r
+                               }\r
+                               it.next();\r
+                               old = cur;\r
+                       }\r
+               }\r
+               \r
+               for(int i=0;i<4;++i) {\r
+                       Direction dir = Direction.directions[i];\r
+                       Collection<Stop> stops= new ArrayList<Stop>(rectangles.size()+\r
+                                       horizontalLines.size()+\r
+                                       verticalLines.size());\r
+                       for(Rectangle2D rectangle : rectangles)\r
+                               stops.add(new Stop(obstaclePenalty, \r
+                                       dir.minSide(rectangle),\r
+                                       dir.maxSide(rectangle),\r
+                                       dir.front(rectangle)));\r
+                       for(Rectangle rectangle : horizontalLines)\r
+                               stops.add(new Stop((i&1)==0 ? connectionSidePenalty : connectionCrossPenalty, \r
+                                       dir.minSide(rectangle),\r
+                                       dir.maxSide(rectangle),\r
+                                       dir.front(rectangle)));\r
+                       for(Rectangle rectangle : verticalLines)\r
+                               stops.add(new Stop((i&1)==1 ? connectionSidePenalty : connectionCrossPenalty, \r
+                                       dir.minSide(rectangle),\r
+                                       dir.maxSide(rectangle),\r
+                                       dir.front(rectangle)));\r
+                       stopSets[i] = new StopSet(stops);\r
+               }\r
+       }*/\r
+       \r
+       static class Continuation implements Comparable<Continuation> {\r
+               Direction direction;\r
+               double min;\r
+               double max;\r
+               double front;\r
+               Line line;\r
+               int pos;\r
+               RoutePencil parent;\r
+               double penalty;\r
+               double minTurnDistance;\r
+               double priority;        \r
+               double distance;\r
+\r
+               public Continuation(Direction direction, double min, double max,\r
+                       double front, int pos, Line line, RoutePencil parent, double penalty,\r
+                       double minTurnDistance, double targetX, double targetY) {\r
+                       this.direction = direction;\r
+                       this.min = min;\r
+                       this.max = max;\r
+                       this.front = front;\r
+                       this.pos = pos;\r
+                       this.line = line;\r
+                       this.parent = parent;\r
+                       this.penalty = penalty;\r
+                       this.minTurnDistance = minTurnDistance;\r
+                       calcDistance(targetX, targetY);\r
+               }\r
+\r
+               @Override\r
+               public int compareTo(Continuation o) {\r
+                       if(priority < o.priority)\r
+                               return -1;\r
+                       if(priority > o.priority)\r
+                               return 1;\r
+                       if(distance < o.distance)\r
+                               return -1;\r
+                       if(distance > o.distance)\r
+                               return 1;\r
+                       return 0;\r
+               }               \r
+\r
+               @Override\r
+               public int hashCode() {\r
+                       final int prime = 31;\r
+                       int result = direction.getId();\r
+                       long temp;\r
+                       temp = Double.doubleToLongBits(front);\r
+                       result = prime * result + (int) (temp ^ (temp >>> 32));\r
+                       temp = Double.doubleToLongBits(max);\r
+                       result = prime * result + (int) (temp ^ (temp >>> 32));\r
+                       temp = Double.doubleToLongBits(min);\r
+                       result = prime * result + (int) (temp ^ (temp >>> 32));\r
+                       return result;\r
+               }\r
+\r
+               @Override\r
+               public boolean equals(Object obj) {\r
+                       if (this == obj)\r
+                               return true;\r
+                       if (obj == null)\r
+                               return false;\r
+                       if (getClass() != obj.getClass())\r
+                               return false;\r
+                       Continuation other = (Continuation) obj;\r
+                       if (direction == null) {\r
+                               if (other.direction != null)\r
+                                       return false;\r
+                       } else if (direction!=other.direction)\r
+                               return false;\r
+                       if (Double.doubleToLongBits(front) != Double\r
+                               .doubleToLongBits(other.front))\r
+                               return false;\r
+                       if (Double.doubleToLongBits(max) != Double\r
+                               .doubleToLongBits(other.max))\r
+                               return false;\r
+                       if (Double.doubleToLongBits(min) != Double\r
+                               .doubleToLongBits(other.min))\r
+                               return false;\r
+                       return true;\r
+               }\r
+               \r
+               void calcDistance(double x, double y) {\r
+                       if(parent == null)\r
+                               distance = 0.0;                 \r
+                       distance = parent.distanceConstant;\r
+                       switch(direction.getId()) {\r
+                       case Constants.EAST:\r
+                               if(front > parent.x1)\r
+                                       distance += parent.distanceX*parent.x1 + (front-parent.x1);\r
+                               else\r
+                                       distance += parent.distanceX*front;\r
+                               distance += Math.abs(x-front);\r
+                               if(y < min)\r
+                                       distance += parent.distanceY*min + (min - y);\r
+                               else if(y > max)\r
+                                       distance += parent.distanceY*max + (y - max);\r
+                               else\r
+                                       distance += parent.distanceY*y;\r
+                               break;\r
+                       case Constants.SOUTH:\r
+                               if(front > parent.y1)\r
+                                       distance += parent.distanceY*parent.y1 + (front-parent.y1);\r
+                               else\r
+                                       distance += parent.distanceY*front;\r
+                               distance += Math.abs(y-front);\r
+                               if(x < min)\r
+                                       distance += parent.distanceX*min + (min - x);\r
+                               else if(x > max)\r
+                                       distance += parent.distanceX*max + (x - max);\r
+                               else\r
+                                       distance += parent.distanceX*x;\r
+                               break;\r
+                       case Constants.WEST:\r
+                               if(-front < parent.x0)\r
+                                       distance += parent.distanceX*parent.x0 + (parent.x0+front);\r
+                               else\r
+                                       distance += parent.distanceX*(-front);\r
+                               distance += Math.abs(x+front);\r
+                               if(y < min)\r
+                                       distance += parent.distanceY*min + (min - y);\r
+                               else if(y > max)\r
+                                       distance += parent.distanceY*max + (y - max);\r
+                               else\r
+                                       distance += parent.distanceY*y;\r
+                               break;\r
+                       case Constants.NORTH:\r
+                               if(-front < parent.y0)\r
+                                       distance += parent.distanceY*parent.y0 + (parent.y0+front);\r
+                               else\r
+                                       distance += parent.distanceY*(-front);\r
+                               distance += Math.abs(y+front);\r
+                               if(x < min)\r
+                                       distance += parent.distanceX*min + (min - x);\r
+                               else if(x > max)\r
+                                       distance += parent.distanceX*max + (x - max);\r
+                               else\r
+                                       distance += parent.distanceX*x;\r
+                               break;\r
+                       }\r
+               }\r
+               \r
+       }\r
+       \r
+       static class Cost implements Comparable<Cost> {\r
+               double penalty;\r
+               double distance;                \r
+               \r
+               public Cost(double penalty, double distance) {\r
+                       this.penalty = penalty;\r
+                       this.distance = distance;\r
+               }\r
+               \r
+               @Override\r
+               public int compareTo(Cost o) {\r
+                       if(penalty < o.penalty)\r
+                               return -1;\r
+                       if(penalty > o.penalty)\r
+                               return 1;\r
+                       if(distance < o.distance)\r
+                               return -1;\r
+                       if(distance > o.distance)\r
+                               return 1;\r
+                       return 0;\r
+               }                       \r
+       }\r
+       \r
+       class SingleRoute {\r
+               PriorityQueue<Continuation> queue = new PriorityQueue<Continuation>();\r
+               double targetX, targetY;\r
+               RoutePencil[] targets;\r
+               int targetDirs;\r
+               RoutePencil[] solutions = new RoutePencil[4];\r
+               int requiredSolutionCount;              \r
+               double bPenalty = Double.POSITIVE_INFINITY;\r
+               double bDistance = Double.POSITIVE_INFINITY;\r
+               Cost[] sortedCosts = new Cost[4];\r
+               HashMap<Continuation, Continuation> continuations = new HashMap<Continuation, Continuation>();\r
+\r
+               public SingleRoute(\r
+                               double targetX, double targetY, \r
+                               RoutePencil[] targets, int targetDirs,\r
+                               int requiredSolutionCount) {\r
+                       this.targetX = targetX;\r
+                       this.targetY = targetY;\r
+                       this.targets = targets;\r
+                       this.targetDirs = targetDirs;\r
+                       this.requiredSolutionCount = requiredSolutionCount;\r
+                       \r
+                       double minPenalty = Double.MAX_VALUE;\r
+                       for(RoutePencil target : targets)\r
+                               if(target.penalty < minPenalty)\r
+                                       minPenalty = target.penalty;\r
+                       if(minPenalty > 0)\r
+                               for(RoutePencil target : targets)\r
+                                       target.penalty -= minPenalty;\r
+               }\r
+\r
+               void calcPriority(Continuation cont) {\r
+                       cont.priority = cont.penalty;\r
+                       double tDir = cont.direction.getDir(targetX, targetY);\r
+                       double tSide = cont.direction.getSide(targetX, targetY);\r
+                       if(tDir >= cont.front) {\r
+                               if(tSide < cont.min || tSide > cont.max)\r
+                                       cont.priority += Penalty.BEND_PENALTY;\r
+                       }\r
+                       else\r
+                               cont.priority += 2*Penalty.BEND_PENALTY;\r
+               }\r
+               \r
+               void prime(Direction dir, double min, double max, double front, double minTurnDistance) {\r
+                       Continuation cont = new Continuation(dir, min, max, front, 0, null, \r
+                               dir.createPencil(front, front, min, max, 0.0, null), 0.0, minTurnDistance,\r
+                               targetX, targetY);\r
+                       addContinutation(cont);\r
+               }\r
+               \r
+               void prime(RoutePencil pencil) {\r
+                       Direction dir = pencil.direction;\r
+                       Continuation cont = new Continuation(\r
+                               dir, \r
+                               dir.minSide(pencil),\r
+                               dir.maxSide(pencil),\r
+                               dir.back(pencil),\r
+                               0, null, pencil, pencil.penalty, 0.0,\r
+                               targetX, targetY);\r
+                       addContinutation(cont);\r
+               }\r
+               \r
+               void solve() {\r
+                       int count = 0;\r
+                       while(!queue.isEmpty() && count < 10000) {\r
+                               Continuation cont = queue.remove();\r
+                               if(cont.priority > bPenalty ||\r
+                                               (cont.priority == bPenalty && cont.distance >= bDistance)) {\r
+                                       //System.out.println("solution found, next priority would be " + cont.priority);\r
+                                       return;\r
+                               }\r
+                               doContinuation(cont);                           \r
+                               ++count;                                \r
+                       }\r
+               }\r
+               \r
+               void addContinutation(Continuation cont) {      \r
+                       Continuation old = continuations.get(cont);\r
+                       if(old != null) {\r
+                               if(old.priority < cont.priority)\r
+                                       return;\r
+                               if(old.priority == cont.priority && old.distance <= cont.distance)\r
+                                       return;\r
+                       }\r
+                       continuations.put(cont, cont);\r
+                       calcPriority(cont);\r
+                       queue.add(cont);\r
+               }\r
+               \r
+               void addBend(RoutePencil pencil) {                      \r
+                       //System.out.println(pencil + " (" + pencil.x0 + " " + pencil.y0 + " " + pencil.x1 + " " + pencil.y1 + ")");\r
+                       boolean foundSolution = false;\r
+                       for(RoutePencil target : targets) \r
+                               if(pencil.intersects(target)) {                         \r
+                                       int dir = target.direction.getId();\r
+                                       if(dir==pencil.direction.getId())\r
+                                               continue;\r
+                                       dir = (dir+2)%4;\r
+                                       double penalty = pencil.penalty + target.penalty;\r
+                                       if(dir != pencil.direction.getId())\r
+                                               penalty += Penalty.BEND_PENALTY;\r
+                                       if(solutions[dir] == null || solutions[dir].penalty > penalty) {\r
+                                               //System.out.println("Solution by penalty");\r
+                                               solutions[dir] = new RoutePencil(targetX, targetY, targetX, targetY, penalty,\r
+                                                       Direction.directions[dir], pencil);\r
+                                               foundSolution = true;\r
+                                       }\r
+                                       else if(solutions[dir].penalty == penalty) {                                            \r
+                                               RoutePencil sol = new RoutePencil(targetX, targetY, targetX, targetY, penalty,\r
+                                                       Direction.directions[dir], pencil);\r
+                                               double d1 = sol.distance();\r
+                                               double d2 = solutions[dir].distance();\r
+                                               //System.out.println("Solution by distance " + d1 + " " + d2);\r
+                                               if(d1 < d2) {\r
+                                                       solutions[dir] = sol;\r
+                                                       foundSolution = true;\r
+                                               }\r
+                                       }\r
+                                       else\r
+                                               ; /*System.out.println("Ignored solution: " +\r
+                                                               "penalty=" + penalty + \r
+                                                               ", pencil.penalty=" + pencil.penalty + \r
+                                                               ", distance=" + pencil.distance() + \r
+                                                               ", better=" + solutions[dir].penalty);*/\r
+                               }                       \r
+                       if(foundSolution) {                             \r
+                               for(int i=0;i<4;++i)\r
+                                       sortedCosts[i] =\r
+                                               solutions[i] == null ? Penalty.INFINITE_COST \r
+                                                               : new Cost(solutions[i].penalty, solutions[i].distance());\r
+                               Arrays.sort(sortedCosts);\r
+                               bPenalty = sortedCosts[requiredSolutionCount-1].penalty;\r
+                               bDistance = sortedCosts[requiredSolutionCount-1].distance;\r
+                       }                       \r
+                       else {\r
+                               {\r
+                                       Direction left = pencil.direction.turnLeft();\r
+                                       double front = left.back(pencil);\r
+                                       if(front < Double.POSITIVE_INFINITY) {\r
+                                               Continuation leftCont = new Continuation(left, \r
+                                                               left.minSide(pencil),\r
+                                                               left.maxSide(pencil),\r
+                                                               front,\r
+                                                               0, null, pencil, pencil.penalty+Penalty.BEND_PENALTY, 0.0,\r
+                                                               targetX, targetY);\r
+                                               addContinutation(leftCont);\r
+                                       }\r
+                               }\r
+\r
+                               {\r
+                                       Direction right = pencil.direction.turnRight();\r
+                                       double front = right.back(pencil);\r
+                                       if(front < Double.POSITIVE_INFINITY) {\r
+                                               Continuation rightCont = new Continuation(right, \r
+                                                               right.minSide(pencil),\r
+                                                               right.maxSide(pencil),\r
+                                                               right.back(pencil),\r
+                                                               0, null, pencil, pencil.penalty+Penalty.BEND_PENALTY, 0.0,\r
+                                                               targetX, targetY);\r
+                                               addContinutation(rightCont);\r
+                                       }\r
+                               }\r
+                       }\r
+               }\r
+\r
+\r
+               void doContinuation(final Continuation cont) {\r
+                       //System.out.println("cont " + cont.parent + " -> " + cont.direction.getId() + " x=(" + cont.min + ", " + cont.max + ") y=" + cont.front);\r
+                       IStopProcedure proc = new IStopProcedure() {\r
+\r
+                               @Override\r
+                               public void blockEnd(double y) {                                        \r
+                                       double front = cont.front + cont.minTurnDistance;\r
+                                       //System.out.println(cont.minTurnDistance);\r
+                                       if(front <= y)\r
+                                               addBend(cont.direction.createPencil(front, y, cont.min, cont.max, cont.penalty, cont.parent));\r
+                               }\r
+\r
+                               @Override\r
+                               public void continuation(double min, double max, int pos, Line line) {\r
+                                       double newPenalty = cont.penalty;\r
+                                       double newMinTurnDistance; \r
+                                               \r
+                                       Penalty penalty = line.penalty[pos];                                    \r
+                                       if(penalty != null) {\r
+                                               newPenalty += penalty.penalty;\r
+                                               newMinTurnDistance = Math.max(penalty.minDistance, \r
+                                                               cont.minTurnDistance - line.y + cont.front);\r
+                                       }\r
+                                       else\r
+                                               newMinTurnDistance = Math.max(0.0, \r
+                                                               cont.minTurnDistance - line.y + cont.front);\r
+                                       Continuation newCont = new Continuation(cont.direction,\r
+                                               min, max, line.y,\r
+                                               pos, line, cont.parent, newPenalty, newMinTurnDistance,\r
+                                               targetX, targetY);\r
+                                       addContinutation(newCont);                                      \r
+                               }\r
+                               \r
+                       };\r
+                       if(cont.line != null)\r
+                               StopSet.continueStop(cont.pos, cont.line, cont.min, cont.max, proc);\r
+                       else {\r
+                               StopSet ss = stopSets[cont.direction.getId()];\r
+                               ss.findStops(cont.min, cont.max, cont.front, proc);\r
+                       }\r
+               }\r
+       }\r
+       static double makeFinite(double x) {\r
+               if(x == Double.POSITIVE_INFINITY)\r
+                       return 10000.0;\r
+               if(x == Double.NEGATIVE_INFINITY)\r
+                       return -10000.0;\r
+               return x;\r
+       }\r
+       \r
+       class TargetFinder implements IStopProcedure {\r
+               \r
+               Collection<RoutePencil> targets;\r
+               Direction dir;\r
+               double dd;\r
+               double side;            \r
+               double penalty;\r
+               double minDistance;\r
+               \r
+               public TargetFinder(Direction dir, double dd, double side, double penalty,\r
+                               double minDistance,\r
+                               Collection<RoutePencil> targets) {\r
+                       this.dd = dd;\r
+                       this.dir = dir;\r
+                       this.side = side;\r
+                       this.targets = targets;\r
+                       this.penalty = penalty;\r
+                       this.minDistance = minDistance;\r
+               }\r
+\r
+               @Override\r
+               public void blockEnd(double y) {\r
+                       if(y >= dd+minDistance)\r
+                               targets.add(dir.createPencil(dd+minDistance, \r
+                                               y, side, side, penalty, null));\r
+               }\r
+\r
+               @Override\r
+               public void continuation(double min, double max,\r
+                               int pos, Line line) {\r
+                       Penalty p = line.penalty[pos];\r
+                       if(p.penalty >= Penalty.OBSTACLE_PENALTY.penalty)\r
+                               return;\r
+                       StopSet.continueStop(pos, line, side, side,  \r
+                                       new TargetFinder(dir, line.y, side, \r
+                                                       Math.max(p.minDistance, minDistance-line.y+dd), \r
+                                                       penalty+p.penalty, targets));           \r
+               }\r
+       }\r
+       \r
+       public void addTargets(final Collection<RoutePencil> targets, \r
+                       final double x, final double y, double minDist, int dirId) {\r
+               final Direction dir = Direction.directions[dirId];  \r
+               final double side = dir.getSide(x,y);\r
+               final double dd = dir.getDir(x, y);\r
+               stopSets[dirId].findStops(side, side, dd, \r
+                               new TargetFinder(dir, dd, side, 0.0, minDist, targets));                        \r
+       }       \r
+       \r
+       public Path2D route(Terminal begin, double[] points, Terminal end) {\r
+               \r
+               /* Handle begin==null (end==null) case by taking the first (last) \r
+                * route point as terminal \r
+                */\r
+               \r
+               if(begin == null) {\r
+                       if(points.length < 2)\r
+                               return null;\r
+                       begin = new Terminal(points[0], points[1], 0x1, Terminal.ZEROS, null);\r
+                       points = Arrays.copyOfRange(points, 2, points.length);\r
+               }\r
+               if(end == null) {\r
+                       if(points.length < 2)\r
+                               return null;\r
+                       end = new Terminal(points[points.length-2], points[points.length-1], 0xf, Terminal.ZEROS, null);\r
+                       points = Arrays.copyOf(points, points.length-2);\r
+               }\r
+               \r
+               {\r
+                   double dx = end.x - begin.x;\r
+                   double dy = end.y - begin.y;\r
+                   if(dx < begin.minDist[0]+end.minDist[2]+20.0 && -dx < begin.minDist[2]+end.minDist[0]+20.0 &&\r
+                      dy < begin.minDist[1]+end.minDist[3]+20.0 && -dy < begin.minDist[3]+end.minDist[1]+20.0 ) {\r
+                       if((begin.directions & Constants.EAST_FLAG) == Constants.EAST_FLAG &&\r
+                           (end.directions & Constants.WEST_FLAG) == Constants.WEST_FLAG && dx > 0.0) {\r
+                           Path2D path = new Path2D.Double();\r
+                           path.moveTo(begin.x, begin.y);\r
+                           path.lineTo(0.5 * (begin.x + end.x), begin.y);\r
+                           path.lineTo(0.5 * (begin.x + end.x), end.y);\r
+                           path.lineTo(end.x, end.y);\r
+                           return path;\r
+                       }\r
+                       else if((begin.directions & Constants.WEST_FLAG) == Constants.WEST_FLAG &&\r
+                           (end.directions & Constants.EAST_FLAG) == Constants.EAST_FLAG && dx < 0.0) {\r
+                           Path2D path = new Path2D.Double();\r
+                           path.moveTo(begin.x, begin.y);\r
+                           path.lineTo(0.5 * (begin.x + end.x), begin.y);\r
+                           path.lineTo(0.5 * (begin.x + end.x), end.y);\r
+                           path.lineTo(end.x, end.y);\r
+                           return path;\r
+                       }\r
+                       else if((begin.directions & Constants.SOUTH_FLAG) == Constants.SOUTH_FLAG &&\r
+                    (end.directions & Constants.NORTH_FLAG) == Constants.NORTH_FLAG && dy > 0.0) {\r
+                    Path2D path = new Path2D.Double();\r
+                    path.moveTo(begin.x, begin.y);\r
+                    path.lineTo(begin.x, 0.5 * (begin.y + end.y));\r
+                    path.lineTo(end.x, 0.5 * (begin.y + end.y));                    \r
+                    path.lineTo(end.x, end.y);\r
+                    return path;\r
+                }\r
+                       else if((begin.directions & Constants.NORTH_FLAG) == Constants.NORTH_FLAG &&\r
+                    (end.directions & Constants.SOUTH_FLAG) == Constants.SOUTH_FLAG && dy < 0.0) {\r
+                    Path2D path = new Path2D.Double();\r
+                    path.moveTo(begin.x, begin.y);\r
+                    path.lineTo(begin.x, 0.5 * (begin.y + end.y));\r
+                    path.lineTo(end.x, 0.5 * (begin.y + end.y));                    \r
+                    path.lineTo(end.x, end.y);\r
+                    return path;\r
+                }\r
+                   }\r
+               }\r
+               \r
+               /*\r
+                * Route\r
+                */\r
+               SingleRoute oldRoute = null;\r
+               for(int p=0;p<=points.length;p+=2) {\r
+                       /*\r
+                        * Create SingleRoute-class and targets\r
+                        */\r
+                       SingleRoute route;                      \r
+                       if(p==points.length) {\r
+                               Collection<RoutePencil> targets = new ArrayList<RoutePencil>(1);\r
+                               for(int i=0;i<4;++i) \r
+                                       if((end.directions & (1 << i)) != 0)\r
+                                               addTargets(targets, end.x, end.y, end.minDist[i], i);\r
+                               route = new SingleRoute(end.x, end.y, targets.toArray(new RoutePencil[targets.size()]), \r
+                                               ConnectionDirectionUtil.reverseDirections(end.directions), 1);\r
+                       }\r
+                       else {\r
+                               double x = points[p];\r
+                               double y = points[p+1];\r
+                               Collection<RoutePencil> targets = new ArrayList<RoutePencil>(4);                                \r
+                               for(int i=0;i<4;++i)\r
+                                       addTargets(targets, x, y, 0.0, i);\r
+                               //targets[i] = new RoutePencil(x, y, x, y, 0.0, Direction.directions[i], null);\r
+                               route = new SingleRoute(x, y, targets.toArray(new RoutePencil[targets.size()]), 0xf, 1);\r
+                       }\r
+                       \r
+                       /*\r
+                        * Prime route class\r
+                        */\r
+                       if(oldRoute == null) {\r
+                               for(int i=0;i<4;++i)\r
+                                       if((begin.directions & (1 << i)) != 0) {\r
+                                               Direction dir = Direction.directions[i];\r
+                                               double side = dir.getSide(begin.x, begin.y);\r
+                                               double dd = dir.getDir(begin.x, begin.y);\r
+                                               route.prime(dir, side, side, dd, begin.minDist[i]);\r
+                                       }\r
+                       }\r
+                       else {\r
+                               for(int i=0;i<4;++i)\r
+                                       if(oldRoute.solutions[i] != null)\r
+                                               route.prime(oldRoute.solutions[i]);\r
+                       }\r
+                       \r
+                       /*\r
+                        * Solve\r
+                        */                     \r
+                       route.solve();\r
+                       /*\r
+                       System.out.println("Stage " + (p/2));\r
+                       for(int i=0;i<4;++i)\r
+                               if(route.solutions[i] != null)\r
+                                       System.out.println("    " + i + ": " + route.solutions[i] + \r
+                                                       ", penalty: " + route.solutions[i].penalty + \r
+                                                       ", distance: " + route.solutions[i].distance());\r
+                       */\r
+                       oldRoute = route;                       \r
+               }               \r
+               \r
+               /*\r
+                * Choose the best path\r
+                */\r
+               RoutePencil[] solutions = oldRoute.solutions;\r
+               Arrays.sort(solutions, solutionComparator);\r
+               if(solutions[0] == null)\r
+                       return null;            \r
+               return solutions[0].createPath(end.x, end.y);\r
+       }\r
+\r
+       final static Comparator<RoutePencil> solutionComparator = new Comparator<RoutePencil>() {\r
+\r
+               @Override\r
+               public int compare(RoutePencil o1, RoutePencil o2) {\r
+                       if(o1 == null) {\r
+                               if(o2 == null)\r
+                                       return 0;\r
+                               else\r
+                                       return 1;\r
+                       }\r
+                       if(o2 == null)\r
+                               return -1;\r
+                       if(o1.penalty < o2.penalty)\r
+                               return -1;\r
+                       if(o1.penalty > o2.penalty)\r
+                               return 1;\r
+                       double d1 = o1.distance();\r
+                       double d2 = o2.distance();\r
+                       if(d1 < d2)\r
+                               return -1;\r
+                       if(d1 > d2)\r
+                               return 1;\r
+                       return 0;\r
+               }\r
+               \r
+       };\r
+}\r