--- /dev/null
+/*******************************************************************************\r
+ * Copyright (c) 2007, 2010 Association for Decentralized Information Management\r
+ * in Industry THTH ry.\r
+ * All rights reserved. This program and the accompanying materials\r
+ * are made available under the terms of the Eclipse Public License v1.0\r
+ * which accompanies this distribution, and is available at\r
+ * http://www.eclipse.org/legal/epl-v10.html\r
+ *\r
+ * Contributors:\r
+ * VTT Technical Research Centre of Finland - initial API and implementation\r
+ *******************************************************************************/\r
+package org.simantics.scenegraph.g2d.nodes;\r
+\r
+import java.awt.BasicStroke;\r
+import java.awt.Color;\r
+import java.awt.Graphics2D;\r
+import java.awt.Shape;\r
+import java.awt.event.ActionEvent;\r
+import java.awt.event.ActionListener;\r
+import java.awt.geom.AffineTransform;\r
+import java.awt.geom.Line2D;\r
+import java.awt.geom.Point2D;\r
+import java.awt.geom.Rectangle2D;\r
+\r
+import org.simantics.scenegraph.g2d.G2DNode;\r
+import org.simantics.scenegraph.g2d.events.EventTypes;\r
+import org.simantics.scenegraph.g2d.events.MouseEvent.MouseClickEvent;\r
+import org.simantics.scenegraph.g2d.events.MouseEvent.MouseMovedEvent;\r
+import org.simantics.scenegraph.utils.DummyComponent;\r
+import org.simantics.scenegraph.utils.NodeUtil;\r
+\r
+public class BooleanToggleValueNode extends G2DNode implements ActionListener {\r
+ private static final long serialVersionUID = 3255791584573492072L;\r
+\r
+ protected static final BasicStroke STROKE = new BasicStroke(1.0f);\r
+ protected static final Rectangle2D BOUNDS = new Rectangle2D.Double(-10, -10, 20, 20);\r
+\r
+ protected Boolean value = null;\r
+ protected transient boolean mouseOver = false;\r
+\r
+ @Override\r
+ public void init() {\r
+ super.init();\r
+ addEventHandler(this);\r
+ }\r
+\r
+ @SyncField("value")\r
+ public void setValue(Boolean value) {\r
+ this.value = value;\r
+ }\r
+\r
+ @Override\r
+ public void render(Graphics2D g) {\r
+ Color borderColor = new Color(160, 10, 10);\r
+ Color fillColor = new Color(210, 10, 10);\r
+ boolean in = false;\r
+ if(value != null && value) {\r
+ borderColor = new Color(10, 160, 10);\r
+ fillColor = new Color(10, 210, 10);\r
+ in = true;\r
+ }\r
+\r
+ if(mouseOver) borderColor = borderColor.darker();\r
+ AffineTransform ot = g.getTransform();\r
+\r
+ g.transform(transform);\r
+\r
+ g.setColor(fillColor);\r
+ g.fill(BOUNDS);\r
+\r
+ g.setStroke(STROKE);\r
+ g.setColor(in ? borderColor.darker().darker() : borderColor);\r
+ g.draw(new Line2D.Double(BOUNDS.getMinX(), BOUNDS.getMinY(), BOUNDS.getMinX(), BOUNDS.getMaxY()));\r
+ g.draw(new Line2D.Double(BOUNDS.getMinX(), BOUNDS.getMinY(), BOUNDS.getMaxX(), BOUNDS.getMinY()));\r
+\r
+ g.setColor(in ? borderColor : borderColor.darker().darker());\r
+ g.draw(new Line2D.Double(BOUNDS.getMaxX(), BOUNDS.getMinY(), BOUNDS.getMaxX(), BOUNDS.getMaxY()));\r
+ g.draw(new Line2D.Double(BOUNDS.getMinX(), BOUNDS.getMaxY(), BOUNDS.getMaxX(), BOUNDS.getMaxY()));\r
+\r
+ g.setTransform(ot);\r
+ }\r
+\r
+ /**\r
+ * Helper method to be used inside MonitorClass\r
+ * @return\r
+ */\r
+ public static Shape getOutline() {\r
+ return BOUNDS;\r
+ }\r
+\r
+ @Override\r
+ public Rectangle2D getBoundsInLocal() {\r
+ return BOUNDS;\r
+ }\r
+\r
+ protected transient ActionListener actionListener = null;\r
+\r
+ public void setActionListener(ActionListener actionListener) {\r
+ this.actionListener = actionListener;\r
+ }\r
+\r
+ @ServerSide\r
+ @Override\r
+ public void actionPerformed(ActionEvent e) {\r
+ if(actionListener != null) {\r
+ actionListener.actionPerformed(e);\r
+ }\r
+ }\r
+\r
+ @Override\r
+ protected boolean mouseClicked(MouseClickEvent e) {\r
+ Point2D pt = NodeUtil.worldToLocal(this, e.controlPosition, new Point2D.Double());\r
+ if (BOUNDS.contains(pt)) {\r
+ setValue((value == null || value == false) ? true : false); // Toggle value\r
+ actionPerformed(new ActionEvent(new DummyComponent(), ActionEvent.ACTION_PERFORMED, ""+value));\r
+ repaint();\r
+ return true;\r
+ }\r
+ return false;\r
+ }\r
+\r
+ @Override\r
+ protected boolean mouseMoved(MouseMovedEvent e) {\r
+ Point2D pt = NodeUtil.worldToLocal(this, e.controlPosition, new Point2D.Double());\r
+ boolean tmp = mouseOver;\r
+ mouseOver = BOUNDS.contains(pt);\r
+ if (tmp != mouseOver)\r
+ repaint();\r
+ return false;\r
+ }\r
+\r
+ @Override\r
+ public int getEventMask() {\r
+ return EventTypes.MouseMovedMask | EventTypes.MouseClickMask;\r
+ }\r
+\r
+}\r