]> gerrit.simantics Code Review - simantics/platform.git/blobdiff - bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/g2d/nodes/DataNode.java
Migrated source code from Simantics SVN
[simantics/platform.git] / bundles / org.simantics.scenegraph / src / org / simantics / scenegraph / g2d / nodes / DataNode.java
diff --git a/bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/g2d/nodes/DataNode.java b/bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/g2d/nodes/DataNode.java
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+/*******************************************************************************\r
+ * Copyright (c) 2007, 2010 Association for Decentralized Information Management\r
+ * in Industry THTH ry.\r
+ * All rights reserved. This program and the accompanying materials\r
+ * are made available under the terms of the Eclipse Public License v1.0\r
+ * which accompanies this distribution, and is available at\r
+ * http://www.eclipse.org/legal/epl-v10.html\r
+ *\r
+ * Contributors:\r
+ *     VTT Technical Research Centre of Finland - initial API and implementation\r
+ *******************************************************************************/\r
+package org.simantics.scenegraph.g2d.nodes;\r
+\r
+import java.awt.Graphics2D;\r
+import java.awt.geom.Rectangle2D;\r
+\r
+import org.simantics.scenegraph.ILookupService;\r
+import org.simantics.scenegraph.g2d.G2DParentNode;\r
+import org.simantics.scenegraph.g2d.G2DSceneGraph;\r
+\r
+/**\r
+ * A non-renderable parent node for the 2D scene graph ({@link G2DSceneGraph}).\r
+ * Does not perform any child rendering, but is meant for storing static/shared\r
+ * data inside a scene graph and making it referable through\r
+ * {@link ILookupService}.\r
+ * \r
+ * @author Tuukka Lehtonen\r
+ */\r
+public class DataNode extends G2DParentNode {\r
+\r
+    private static final long serialVersionUID = 6008781343639770034L;\r
+\r
+    @Override\r
+    public void render(Graphics2D g2d) {\r
+        // This node is meant to prevent rendering anything under it.\r
+    }\r
+\r
+    @Override\r
+    public Rectangle2D getBoundsInLocal() {\r
+        return null;\r
+    }\r
+\r
+}
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